Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

xdarned

5
Posts
1
Followers
A member registered Feb 06, 2021 · View creator page →

Creator of

Recent community posts

Hey, very funny game! Kept me thinking without getting bored at all, I'm still smiling. The music is very nice as well the design of the puzzles. I believe this would be a very funny way of teaching maths! I liked it very much.

There was something glitchy with the movement, though I don't know if it was only on my PC as I did not see this bug happening in the stream. Player stops its movement from time to time and then it fixes its position on screen, like teleporting, but again, I did not see this bug on the stream, so maybe there is only my PC...

Please keep me posted about future levels! I would really love to play more of this, I surely be sharing with my friends and students (I'm a math teacher)

Best regards!

Hi, thanks for the right feedback, I trully appreciate this as I know the feedback is the most important part of the game design. I agree with you, I could feel frustrating the slow motion of the character. Maybe speeding it up and getting a better grap could help a bit, or perhaps thinking in another mechanic for player two...

I'll work on the collision detection solution as well as for the walls and borders and between and for the grip between characters.

Thanks again, my friend!

Hi, Alixxir, thanks for your kind comments. You are right, the player attachment was an issue, as I have to change the structure of the characters several times, at the end they're two character controllers, one of them writting values on the other. I notice the attach issue at the last moment when I have ran out of time...

That's an awesome and funny idea! I'll try to implement the pushing and also a pulling mechanic, that'll be fun. I did not have the time to make models but the player two, the one that moves too slow, is supposed to be torso and hands, and the player one is supposed to be the legs so when one gets on top of the other it becomes a whole therefore strength lies in differences.

There is not head for the main quest of the game would be that they are looking for their head :) (A third part, also different, which complements the gestalt.

Sorry for the wall of a text!

-Best regards-

sure think! Right on!

thankik, hi! Thanks for taking the time to test my prototype, is a very kind gesture of yours and I trully appreciate it! I know exactly what you mean, question would be: do you believe two players can play it? I don't know that myself because I could only test it with me and got used to the controls.
Thanks again for the comment, is of most importance to me, if you need anything please let me know, also,  what is the game you made? I would love to test it!