Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

wyvern

12
Posts
2
Topics
12
Followers
3
Following
A member registered Apr 03, 2020 · View creator page →

Creator of

Recent community posts

(2 edits)

Terror Axe

Demo available; Win, Linux, MacOS

The full release of my game, ‘Terror Axe’ is now out! This release includes the addition of leaderboards! Try to beat your friend’s score or reach the top of the leaderboards.

I started working on this game in early October. I’m pretty happy with how it turned out in that small time frame. It was my way of getting out some sh**ty feelings and show the feeling of poor sleep and constant nightmares, the loop of waking up in another dream and the state of being half asleep, aware of what’s happening but unable to change anything. It might not make sense since the game is pretty cryptic, but maybe you know what I’m talking about and can relate to the feeling put into the game. It’s not a pleasant one though!

Gameplay

  • Fight the creatures of the night to escape this endless dream
  • Breakneck pace that makes you feel the chase
  • Monsters inspired by german folk tales
  • Soul crushing atmosphere and pressure
  • Advanced mechanics and strategies

Play

You can buy the game or play the demo by heading down to its itch.io page: https://wyvernbw.itch.io/terror-axe

(1 edit)

I want to wake up, but I’m awake already

Terror Axe

Terror Axe is a stress inducing topdown shooter. Face hordes of folk tale monsters in this nightmare. Use secret movement and shooting techniques and face against other players on the leaderboards (coming soon). To learn more, check the itch.io page or read the devlog.

Thanks a lot! 

Thanks for the kind words! The dialogue is random but there’s only like 3 scenarios lol. 

The game is made in godot 4, so opening it in 3.5 won't work

(1 edit)

Done, tested it and it works. I warn you, the code is a mess lol
EDIT: make sure to run the commands in the readme to clone the submodules as well

As far as I can see firefox fully supports cors and  wasm threads so it should work. This might be a problem on itch.io’s end. I’ll try making a build that doesn’t use any multi threading and see if it makes a difference 

Thank you for playing and sorry for the inconvenience! I did not include the assets in the repo, just the code. I will include some placeholder assets to resolve the dependencies and it should open in the engine as well.

(1 edit)

Yes, afaik sadly godot games require shared array buffer support which firefox doesn’t have. I’ll see if there’s anything I can do about it and update this post

Update: It seems that shared array buffer is supported in firefox (https://caniuse.com/sharedarraybuffer). Have you tried updating to the latest version?

Thank you for playing! The game is not easy (especially if you haven’t played many source games like I have lol) so don’t feel bad for getting stuck

👍

Awesome game! It spooked me the hell out. Out of all rpgmaker type horror games I've played this is definitely one of my favorites. Loved the atmosphere, the sound design, and how everything ties in to make this horror experience.