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WormDude

16
Posts
3
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A member registered Aug 29, 2021 · View creator page →

Creator of

Recent community posts

This is a cool idea for a game, I really like the art. Good job!

This is a cool idea for a game, I really like the art. Good job!

Good job! This was a lot of fun, and gets very challenging in the later levels.

Thanks for playing! When voting closes I'll definitely update the game to allow resetting the level without the mouse, lesson learned!

Thanks for playing! Audio stuff is definitely not my strongest skill, but I'm glad you enjoyed the rest of the game!

Thanks for the notes, as soon as I can update the game I'll allow resetting the game from the keyboard. The elevators can be pretty annoying, so totally understand a rage quit. Thanks for playing!

You're 100% right about not using the mouse to restart. That's a big oversight on my part, and the game is frustrating enough on its own. Thanks for sharing your thoughts, and extra special thanks for sticking it out and beating the game!

The big thing that stood out to me was the sound. The music speeding up and the robot voice reactions were very well done and added a lot to the experience. Well done!

The big thing that stood out to me was the sound. The music speeding up and the robot voice reactions were very well done and added a lot to the experience. Well done!

This is visually a really beautiful game, I was very impressed! It took me a little while to figure out what I was supposed to do, but I stuck it out and finished the game. Overall, it was a cool experience and you should be proud of what you've made!

I really enjoyed this. The art is charming, the music and sound fit just right, the gameplay is fun, and I like any game with a chirp button. I particularly liked the bell mechanic. Great job! 

This was pretty fun, and the screen shaking effects were good. It wasn't really clear to me what was happening all the time, but it's an interesting game nonetheless. Good job!

This is great, amazing job! Having people slip on bananas was a really nice touch.

I had some trouble running this as well, but based on what I did play I thought it was cool. The multi-tasking really makes it all more chaotic. 

The art is great and I like the enemy variety. It'd be nice if the mouse location had an effect on the sword attack though.

This is a cool idea, I like the gradual build up and you nailed the aesthetic. My only critique is there's not much variety in the tasks. It might help make things more chaotic if the player lost money if a task went unattended for too long.