Simple but fun game! Quite hard, but definitely pretty fair. My only problems were that the countdown doesn't feel like it does enough, and that you can't really look in front of you because of the ball obstructing it. Besides that, it feels hard, but not frustrating, and is a very fun game.
Wooden Wire
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I like this game. It does many things well, being fast paced and stressful but still doable, and it never feels repetitive, even in the earlier game. I do say that it can be annoying accidentally pressing 1 when the beggar comes up and you accidentally lose 10 seconds, but I think it's ok to keep in. The game feels polished and well made, not too many bad things to say.
This is very cool and very fun with the cipher idea, and made me really feel under pressure. But I'm not sure whether or not the clock is supposed to sync with the timer, and if it is then it might've just desynced in the browser. I will say that placing the symbols can be quite strict and weird at times, but besides that this is really cool.
The elements of the game makes it fun to play but still simple and easy to understand, Although it can get hard, it definitely has all the elements a good game should have, and the game feels polished and well made. I do wish the player could move just a bit faster (although maybe it could damage the balancing) and I also wish you could throw things over the crib.
This game is good, but hard. It definitely has that more "trial and error" type of puzzle (maybe it's just because I didn't read the instructions) to have you go again and again to learn what to do. Definitely pretty cool. What I will say is to make the tutorial not be while doing the rocket countdown so then you have time to rest while reading it.
This game has a great concept and great gameplay, and is very enjoyable, while also still having strategy. Where I will give feedback is that the cards could use a little bit more area damage or damage in general, or instead allow the player to get more cards. Pretty much, the player could be slightly more powerful. Great game!
It's a very cool and complete game, with the art especially, and it has some really cool mechanics, it's just that I wish there was more strategy. The real time stress of discarding cards or playing them is good, but there isn't much synergy within the cards, and things like the statues and the slime have things where you can't really do anything about them. Despite that, it is a good game.
Very cool idea and game! There are some aspects that I don't like as much, like not explaining what quads and pairs are (although pretty simple to infer) and sometimes the game screwing you over by not giving you the corner you need (mainly just control the player has). Besides this, it's a very fun, strategic, and enjoyable game!
I like this! It's simple, it's fun, it's understandable, but there's still some of that real time strategy. What I will say is that I wish there was just a little bit more to do with count downs, like if you made the next punk come in based off time, or making the locks change while connected to their own count down. But still, good game!
