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I liked it, but there are a few problems. Some cards are too good, some cards are underpowered, and I think some small reminders of things (like how much damage you or the enemy are taking at the end of each turn) could help. Also I sort of wish the end of turn damage had more of an impact.

Thanks for playing and appreciate the feedback! If we'd had more time we definitely would've play-tested more and adjusted the game for balance