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wontonmalone

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A member registered Sep 19, 2025 · View creator page →

Creator of

Recent community posts

Thank you very much for the feedback and playing!!! I had a friend playtest for me and he was giving me all these ideas like you were. I wanted to do more with this game but felt like that scope was too big for me at that point. I will continue to improve of course! Thank you again. 

Thank you! Definitely aiming should be much easier especially how small the enemy's hitboxes are too and there isn't a signal telling you hit them too. 

Thank you for the feedback! Yeah I was thinking of making the machinegun a hold to shoot but I got used to the on/off function so I just left it. I was thinking of adding hitmarkers to the enemy when you hit them, but I hit a nightmare when I was doing a hurt sound when they hit you because it was so loud and annoying ahah. 

Unique game for sure. The cursor and spoon has a weird interaction with each other especially trying to stir the things in the containment. Secondly the physics of everything flying out was a mess xD. 

I like games that uses different ways to play a game. This one was very interesting and fun. The control of the character was very bouncy when I was trying to position them at certain parts but it still worked.

Maybe I'm just a bad gamer but I'm just stuck in the beginning. I keep spinning but there's no like acceleration to go faster other than spin faster. Got to a point where I spun so fast I flew into out of bounds instead. Otherwise, I think this could be a fun game. 

Thank you!!! Yes it's just a fun little sandbox! Thanks for playing!

Thank you so much!!! I plan on updating this game a little more with better upgrades!

I actually played around with the upgrades a lot. At some point was too easy then too hard but yeah I wanted to make it replayed over and over until you can beat it. Also thank you!!! :)

Oh! Thank you for the feed back and suggestion! I'll get to working on it :)