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Wolfscade

22
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1,069
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A member registered Aug 11, 2018 · View creator page →

Creator of

Recent community posts

So. Much. Options. (♡﹃♡)

The vibe is so fun in the game! The only thing is the diagonal direction combination is too finicky when two keys has to be pressed at the same time. Perhaps have dedicated keys like QEZC that are the diagonals of the WASD keys.

Estou planejando lançar o próximo para PC, Itch e Android.

Oh, that is because I'm one of those who doesn't participate in social media. Not too often, anyway. Yeah, those weirdos.

However, I do appreciate that people can have expectations of me with my small internet footprint.

I took the opportunity to update the title along with a minor audio bugfix. It's not much but I hope it at least alleviate some of the issue without me having to overstep a giant company's trademark from a popular franchise.

You bring up a separate issue from the OP and it's an important one about unset expectations before players even play the game. Thank you for the comment and I will note that for future submissions.

Honestly, I've made my other games so long ago that I forgot I had clothing options in them lol. Thinking on it, it might be less feasible this time around as different variations of the model would multiply the rigging work. But I'll note to design with manageable variations in mind.

I did have an auto mode planned but I took it out of the scope due to time and wanting to move on. Thank you for your reply.

Fan games being in a gray area on itch, I didn't include the rights holder to reduce the risk of associating them, their company or trademarks with an unofficial NSFW game and to further avoid any SEO hits. I don't believe itch has said to properly instructed to include right holders (since they barely want to touch the subject to begin with) but I will gladly edit when shown to be incorrect.

Thanks for recognizing XD.  It's HTML5 instead of Flash since that is being phased out.

Someone else told me that I could probably designate a button to hit instead of being able to click anywhere which would probably partially clarify the objective.

Hey Drakhaen!

I'm planning on building from the game-play idea but The Human Cargo collab is a one time thing for now.

If there is any way I could have made the instruction much more understandable feel free to comment :).

Thank you :D

Hey Bullfrog! eeron gave me permission to use Razix's theme.  I will keep the movie mode in mind as a possible unlockable once I start designing more complicated gameplay :).

Thank you for the heads up!  I've been looking for websites to upload short games such as this because I don't want to spam too many quick short games in my itch page.

Thank you for the input!  Honestly the dialogue was a last minute addition just to see if I can so I didn't think about it being a distraction.

Yes. It's a short game. ^_^;;

Thank you :)! I want to gather comments like this for consideration because I'm planning on revamping the game play to make goal clearer.  This may be a one off thing as Rob Colton let me use Razix to build the the prototype for testing.

Thanks for playing!

Bobcgames posted a walk-through if you want to get the best ending if you are interested:

https://wolfscade.itch.io/charles20/devlog/75981/game-walkthrough

An indication that you're doing well during the press conference is that Charles will raise his hand in an apparent thumbs up.

Yes! Click on this link and follow the direction to apply the patch: 

http://bobcgames.com/?c20patch