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Wolfbell

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A member registered May 29, 2022 · View creator page →

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This is oddly satisfying to play. 

Thanks for the review!
Yeah not being able to see the bulb guide was definitely an oversight.
We had a lot of complex ideas for bulbs/items when we started but as we developed the concept and played it we realized that it was really difficult to convey the mechanics without overwhelming the player.
Speed modifiers, mult modifiers based on bulb counts, and non bulb items were all on the chopping block.
I think given some more time we could have fleshed out the UI a little more and included some more advanced mechanics.

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I love the concept here but I think the decision to have the placements reset after a short period really hold it back. I think it could work if there was more feedback on when blocks are going to expire. I had fun playing though so there is a lot of potential.

The dog animation is hilarious. I really struggled to figure out how to move furniture (I was holding my click which doesn't work) but once I got it the game made a lot more sense. Overall a fun tiny game with lots of charm.

Very tough but I like the idea. If it was simplified a little I could see it being one of those daily word games.

Cool idea. A little short but a good time overall.

The constant UI popups were a bit of a pain point but it was a fun experience overall!