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WITCHING HOURS

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A member registered May 14, 2020 · View creator page →

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We are so sorry to hear this. The shelf seems to be working perfectly for some players, and not at all for others. We have to look into fixing this bug. But thank you so much for trying out the game, we appreciate it a lot!

/Kiwi Bckman, producer of Potion Panic!

Thank you for playing our game!

We appreciate your feedback and will keep it in mind if we continue developing the game in the future. Unfortunately Covid-19 has ruined a lot of things. Hopefully this game will show up in an arcade hall one day, or at another conference. I would have loved seeing you and others while playing the game as it is supposed to be played! Fighting against one another, and doing everything to make it impossible for your opponent to create a potion. Our goal was to give people a good laugh during times like this. My artists were very happy to hear that you liked their hard work with creating this cozy witchy setting :)

/Kiwi Backman, producer of Potion Panic!

Thank you for playing the game! 

As you might have understood, this is actually an arcade game, and the potion book feels much more natural as a physical copy with the actual controllers. We did play around with an in game potion book though, to make the game feel more coherent when you play it on a keyboard. We would have loved to have both options if there was enough time.

We aimed to push the players to disturb one another in the potion making, which is more obvious with the arcade controllers since the shelf button is huge. A pro tip though: You can still be sneaky and press the "E" or "right shift" button for the other person if you are quick enough. This drives my friends crazy, but it's too much fun not to mess with the other person and it brings out a lot of laughter!

We are all glad you enjoyed the game!

/Kiwi Backman, producer of Potion Panic!

Thank you for playing the game and taking your time to give critique! We are aware of the shelf bug, sadly it seems to differ alot from computer to computer and we weren’t able to recreate it enough to fix it. Thank you so much for your time!

Thank you for playing!