Version 2.24
The blueberry scene is too low to show up in the game window
(When you give an adventurer the blueberry potion) The crash happens offscreen
Day 6, (If you had a discord I would send photo)
But the Tentacle Mage girl showed up with
- White Robes
- Long Metal Staff with Yellow Gem
- Rope in Mage hand
- Lactating adventurers get the red potion only after day 8?
So unless the long metal staff counts as a melee weapon, she shouldn't be requiring the red potion.
Edit, new run and the long metal staff does not count as a melee weapon.
<spoiler>Edit2, It seems the rope with black weight counts as a melee weapon, will leave this here for posterity.</spoiler>
On a related topic, I am VERY grateful for fixing the bug that crashed the game whenever you restarted the day. Savescumming to max out each day is a LOT easier now.
I didn't know where to make the bug report so here goes
WhiteRussian-Ep.1-9-Full-pc
Episode 8 recap, The date with Jane
Does using the recap function fail to initialize the variable?
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/Episode 8.rpy", line 7206, in script
if s72ca:
File "game/Episode 8.rpy", line 7206, in <module>
if s72ca:
NameError: name 's72ca' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/Episode 8.rpy", line 7206, in script
if s72ca:
File "renpy/ast.py", line 1898, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 2276, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/Episode 8.rpy", line 7206, in <module>
if s72ca:
NameError: name 's72ca' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
White Russian
Thu Nov 14 16:12:51 2024
Sold 6 Moonbikes in a row while paused Game Ver 0003
___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object obj_search_result:
Unable to find instance for object index 100163
at gml_Object_obj_search_result_Draw_0
############################################################################################
gml_Object_obj_search_result_Draw_0 (line -1)
Bug report for version 5, wearing a HAT (by placing in the inventary) and taking it off (by placing it in your hands) destroys the hat, tested with the Top hat and the Plumber's hat.
When milking cows, if you have more than one bot milking, and they get in each other's way one of them skips a instruction and gets stuck.
Maybe a repeat until bucket full / bucket empty?
Every once in a while bots that are feeding folk will attempt to feed the same target, as a result dropping food on the ground.