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Wisecrack34

23
Posts
1
Topics
58
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A member registered May 10, 2016

Recent community posts

Doesn't even feel like a Jam game, put this on mobile for $5 dollars now please. Genuinely cream of the crop!

Very janky at first but was fun once I figured out the controls. Could use a more in-depth description page with controls, UI info and direction. LOVE the little blue tank!

Very janky at first but was fun once I figured out the controls. Could use a more in-depth description page with controls, UI info and direction. LOVE the little blue tank!

Jess put it best, REALLY good presentation! Controls felt wonky and the levels felt a tad claustrophobic. A stronger tutorial to the controls would have been nice.

Agreed with batrov, "10 minutes of gameplay" should probably include game overs as being set back 10 minutes right at the end feels bad. Music choice is bland and unfitting and there was some cheese that works until the last minute where you can shuffle left and right on the 4th floor of a building to dodge all hazards but meteors. Perhaps have a persistant chase from left to right? Been harsh so far because everything else is REALLY well executed for the time limit. The art fits, the paralax is great and the gameplay overall when it's not being cheesed is very well done! I like chasing down the speed powerups to see how many stacks I can get at once :D

Fun for what it is, the audio samples are GREAT and it's very fun to mess around with! Future iterations could use some visual indication for whether you're counting at a good speed, I could also see having fun responses to messing with numbers being another avenue for expansion. Overall great job!

Thanks!

Mind including a "enter code to skip to level" feature? Would help with completing over multiple play sessions. Incredibly fun puzzle game, your Covemount series is incredible!

Galaxy S21 5G
Android 14

I'd buy a full game of this, good puzzle design!

Need

Just saw the game used as background footage while talking about how good new    ImSims are in Charlatan  Wonder's Postal 2 video the other day, just wanted to pop in and say Congrats :D

Eh, that's part of the fun of speedrunning an evolving game, keeps it more interesting and fresh

Guns don't need people, people need people

https://www.youtube.com/watch?v=Y1gQ2v408Zg

I think that binding Slow Mo to Shift would work better than the certain tagged areas, perhaps if it isn't infinite have it charge through momentum. Also pls make the cross hair into a tiny half transparent dot so we can aim a tad easier

This game literally SCREAMS VR, sad it may never see enough of an audience to warrant it

Or recreate all of sicily as your crowning massive map

6 ideas for you quick!


1. Siberia map form 007 goldeneye (the only map in gaming worth copying)

2. new game mode where you spawn in the island on a base in the ocean and you have to capture flags for points instead of kills

3. A map featuring lots of tiny islands

4. building barricades

5. Picking up weapons (replaces current weapon, gear can't change except rpg can take gun slot)

6. Jets/ Bombers (with physical bombs to shoot)


(possible new map for jet gameplay, ex. .3)