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William Schack

36
Posts
2
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5
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A member registered Feb 02, 2025 · View creator page →

Creator of

Recent community posts

Yeah thats fair enough I honestly didnt think about it, got stuck trying to get a web build working at the end of the jam I just kinda didnt realise how big the build was (Couldnt even get the web build working anyway lol)

Also played your game holy crap is it fun and the vibes are immaculate, also not sure if you thought about it but with an unlockable scroll wheel plus shoulder shooting you can go zooming like crazy, awesome game!

Here is my game would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

I wasnt able to get a web build up for my game either had a bunch of issues with the lighting and just gave up on it lol.

Here my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600

Here is my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600

Here is my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600

Here is my game, would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

Here is my game, would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

Here is my game, would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

Would love to get ravaged, here is my game :)
https://itch.io/jam/brackeys-15/rate/4311600

Here is my game, would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

Heres my game, would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

Rated! Love the concept and switching between 2d and 3d had a lot of fun with it :)

Here is my game, would love to hear what you think!
https://itch.io/jam/brackeys-15/rate/4311600

Heres my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600 

I love the art style of your game ill give it a shot and rate it later looks so good

Heres my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600 

(1 edit)

Rated :)

Honestly I tried for a good while and could not complete it, its pretty pretty hard, I managed to get to the blue part just before the black block blocks the path but couldnt get past it, very cool concept though.

Heres my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600

Heres my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600

Heres my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600

Heres my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600

Heres my game, would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

Just played your game I loved it kept me hooked for a while

Here is my game, would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

I love the different interactions with the towers and trying to optimise my energy across waves, kept me hooked for a fair while lol

Only feedback ive got is it would be nice to move structures since there were a few times I misplaced them but other than that loved the game!

Just played yours i love those little goobers love discovering new ones and making the bowl look pretty

Heres my game, would love to hear what you think :)
https://itch.io/jam/brackeys-15/rate/4311600

Heres my game, would love to hear what you think :)

https://itch.io/jam/brackeys-15/rate/4311600

Played your game, cool concept and tight controls! bit of a skill issue though i kept falling lol

Heres my game if you wanted to give it a look :)
https://itch.io/jam/brackeys-15/rate/4311600

Heres my game, would love to hear feedback :)

https://itch.io/jam/brackeys-15/rate/4311600

I actually love the atmosphere of this so much it is genuinely unsettling and the old computer aesthetic is sooo good

Great work :)

Didnt expect a video on it lol, great to see how someone else went through it (and the leftover bugs)

Thanks for playing :)

Well done on completing the jam to those who did, one hell of a week :)

Chuck your games here I would love to try them out, im gonna go to sleep now but ill check them out tomorrow

Here is my game I worked on for anyone interested
Your job is to deliver cargo in a seemingly empty warehouse, but not everything is as it seems...

https://wilschack.itch.io/the-lost-sectors

Would love to hear what you think :)

https://wilschack.itch.io/the-lost-sectors

(1 edit)

Would love to hear some feedback on my game, I have realised the gameplay can be a bit tedious but thats all have noted really, anything else would be appreciated :)

https://wilschack.itch.io/the-lost-sectors

Here is my game, would love to hear what you think :)

https://wilschack.itch.io/the-lost-sectors

Here is my game, would love to hear what you think :)

https://wilschack.itch.io/the-lost-sectors

Hello! I would love to be featured :)

Right now its just the standalone builds because of issues with the web build, but I hope to have a web build out soon! Would be interesting to see what people think of it

Discord: chazzburger
Link: https://wilschack.itch.io/the-lost-sectors

(1 edit)

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Repetitionless is a set of shaders that removes texture repetition using various toggleable techniques with additional support for unity terrains, supporting BIRP, URP, and HDRP

Documentation | Issues/Support | Email

Repetitionless is an easy way to remove repetition from materials by using a custom shader to break up texture tiling. Its as easy as creating a regular or terrain repetitionless material and assigning it to an object or terrain. Each material can be individually modified with many different settings as listed below

On top of the premade shaders, repetitionless also includes many sub graphs to implement repetitionless features into your own shaders! It also includes fully documented scripts used to create the GUI for the premade shaders that you can use to speed up your inspector creation

Many Toggleable Techniques

  • Voronoi noise and cell edge sampling
  • Random UV scaling and rotation
  • Triplanar sampling
  • Macro Micro variation support for custom textures or noise
  • Distance blending for seperate tiling and offset or material sampling
  • Seperate material overlay ontop of the main material

Terrain Support

  • Support for up to 32 terrain layers
  • Support for all terrain features
  • Automatic material and terrain syncing
  • All techniques are toggleable per layer

Sub Graphs Included

  • Includes custom sub graphs for all the individual features
  • All sub graphs are fully documented
  • Allows you to create your own shaders with the repetitionless features

Compatibility

  • Supports Built-In, URP, & HDRP render pipelines
  • Tested and working in Unity 6, 2023, 2022, & 2021.3