Maybe just the browser version, but the yellow dot immediately moved to the top left of the screen and no controls would allow it to move away.
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Cool concept, nice level design. Moving a block to move another block felt unintuitive, maybe a better way to visually represent that the man can't interact with the block you are holding but other blocks can.
Cool concept, well executed. I think it might have worked better if the apple had a chance to spawn just to the right or left of your head so you were left wondering whether to turn or not each time.
Was a very interesting idea, and I liked the low-key intro sequence. I was unable to progress though as I kept getting stuck, and it seemed like the "W" key was doing a weird thing I didn't understand.