First of all, just want to say I really love this game! I've spent more time playing it than any other game I've found on itch. One thing I've struggled with though is the balance of economy. I want to enjoy trying different methods of making money out - teaching, gambling, factory working ,etc, but the problem is that they are way out of balance when compared to hunting slaves. Capturing and selling slaves far outclasses any other method for making money. In a single day with a single batch of 6 captured slaves and you make more from just hunting and selling slaves than you can from 3 weeks of teaching! The slave hunting game play is balanced pretty well in terms of the pace of the game that it allows, but the other methods are way undertuned. Maybe an area for growth would be some sort of minigame loop around teaching that results in greater rewards when you're successful.