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whoistobias

9
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A member registered Jan 20, 2025

Creator of

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Enjoyed the entry. Great 3d art, great music, great vibe. 

Hey, really great entry. We did a flocking sim for our game as well, so it was super cool to see your take on it. Your controls, despite their quirkiness are so much better than ours. Hehe. I really like the waypoints and automation idea. Occasionally, I had a hard time getting the li'l guys to move because they were all standing still and that was more powerful influence than a flag. I had fun building a giant kbooid army, building up far more than necessary to kill the knights. I razed their cities to the ground and then was done, cuz that dragon doesn't need my gold.

Seriously good work. 

This game was a vibe. Pensive. The seamless controls between the raft and island were great. Lovely ending. 

Poetic.

Lovely little jam game. Really well put together and fantastic art.

Yeah, we forgot to add that to the description until we got some comments on it. It's updated now with a better description of controls and objective. Thanks for letting us know.

Whoops, somewhere along the way, we forgot to add controls to the description. Thanks for the heads up!

Hey, great job! When brainstorming for the jam, one of the ideas I had was a zombie swarm. We didn't go that direction, but It was cool to see your game execute on the idea. I enjoyed growing the swarm quite large and the feeling of power I had waltzing into a zone and razing the place.

We did keep the swarm idea btw, but it ended up morphing into swarms of bees.

Insane. Ambitious amount of content. every couple minutes I thought "no way they added this feature too". Such a great example of devs having fun for a game jam.