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WhiteRakogis

3
Posts
A member registered Jan 01, 2019

Recent community posts

(1 edit)

If desktop and mobile publishing didn't require a subscription too, I'd probably make the same argument.  I know those are lower-priced, but it could still be problematic with my need for frequent updates.

I tried this out, but unfortunately, it doesn't work for my needs, mainly because of the GameMaker requirement.  I know I tried GameMaker once in the past, but their pricing system and app has gotten a lot worse since then.

Sadly, a key feature of the game idea I had is frequent updates, and due to the fact that GameMaker requires subscriptions to publish anywhere other than Opera's proprietary system, with the subscription prices as high as $79 per month for publishing to console, it's just not practical.

MonMae itself is well-designed, but personally, unless this becomes stand-alone or gets ported to something like Godot, I'm going to have to look elsewhere.