Hi, my discord is white_shadow_77147, I am also in "contact" (they just answered to the same message I sent you pretty much in the same way) with a programmer (yeah I can do it as I said but it would be better to have someone more "specialized" in it). Give me a couple hours and we can talk about it on discord!
White Shadow
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Hi there, are you still looking for someone? I am mainly a composer (Tribal/Dark Ambient, or anything else) but also kind of a wildcard as I can program in Godot or Unity (or even Unreal, I can adapt) and I can also make weird visual stuff with programming languages like Processing (maybe this can be used in some way as well, not sure), recently I started to approach shaders (in Godot but this can be adapted to unity I think) and material making, so a total beginner in those two last fields but I am improving fast. Can also somewhat write and have a lot of ideas. Let me know if I am needed! :)
The Lost Ones sounds really great! Are you still looking for someone? I am mainly a composer (Tribal/Dark Ambient, or anything else) but also kind of a wildcard as I can program in Godot or Unity (or even Unreal, I can adapt) and I can also make weird visual stuff with programming languages like Processing (maybe this can be used in some way as well, not sure), recently I started to approach shaders (in Godot but this can be adapted to unity I think) and material making, so a total beginner in those two last fields but I am improving fast. I am not a professional in anything (maybe music more than any other thing tho) but I think I can get quite experimental and creative with what I do. Let me know if I am needed! :)
Hi there, are you still looking for someone? I am mainly a composer (Tribal/Dark Ambient, or anything else) but also kind of a wildcard as I can program in Godot and I can also make weird visual stuff with programming languages like Processing (maybe this can be used in some way as well, not sure), recently I started to approach shaders in Godot and material making, so pretty much a beginner in those two last fields but I am improving fast. Let me know if I am needed! :)
Hi there, are you still looking for someone? The idea seems really interesting, I've read The King in Yellow (and some other weird stuff like Lovecraft, Machen, etc.) and had some really small experience with Delta Green (REALLY small and not exactly with Impossible Landscapes tho). I would love working in a team! I am mainly a composer (Tribal/Dark Ambient, or anything else) but also kind of a wildcard as I can program in Godot or Unity (or even Unreal, I can adapt) and I can also make weird visual stuff with programming languages like Processing (maybe this can be used in some way as well, not sure), recently I started to approach shaders (in Godot but this can be adapted to unity I think) and material making, so a total beginner in those two last fields but I am improving fast. Let me know if I am needed! :)
Really nice, I love the atmosphere you created and the tracks are like part 1 and part 2 of the same song, which is not a critique. The story is barebones (relatable tho :')) and I feel like a little bit more mystery and less chillness would make the tracks more fitting. Then again both songs do feel like they do not know which path to follow (not in a bad way) so actually they may not be as unfitting as I said. Also this comment sound kinda confused and oblivious regarding the path to follow, but yeah I definitely liked your submission overall!
Hi, sorry for the late reply! Thank you for listening and giving me such an extensive feedback. Glad you liked it and yeah. While I completely agree with what you said about the first track and even though what you said about the last track makes perfect sense, it was pretty much my purpose to make the latter feel somewhat "aimless" (or "hollow" as the title) but even though intentional that can indeed be considered as a weird/ambiguous choice
Amazing work that would fit the game perfectly. Both tracks are equally beautiful, dynamic, well-composed, and overall very polished. The bass guitar in track 1 feels just a bit too narrow, especially when juxtaposed with the rest of the instruments. That said, this is really just nitpicking—on its own, the sound is extremely interesting and powerful, but it sits slightly “outside” the sonic space where everything else resides and even this is only true (in my opinion obviously) in the final section of the song. Still, both songs are equally my favorite.
Overall, this is a fantastic work for an extremely powerful, nihilistic, and morally ambiguous story. Easily one of the best entries in this jam.
Hello, if the spot is still available can I join the team as a composer? I have not much published to show (my recent entry in the OST comp jam is a nice sample tho, especially the track Strange Shores), I can compose in pretty much any style, but Tribal/Dark Ambient is the genre I am more comfortable with, I also like to "play" with some musical programming languages to design weird textures and sounds (with SuperCollider) and extremely odd rhythms (with TidalCycles) . I can also do some programming in Unity and/or Godot (and some unrelated visual stuff like Processing but that's besides the point, or is it?). Can also try to help with Unreal even tho I am not confident with C++, but I know how to program in general so I can help with algorithms and stuff. Also I'm Italian as well!
Great soundtrack, consistent, greatly mixed and really emotional. The narrative passes through each track and definitely fits the description given. I kind of wished for some slightly heavier parts/emotions here and there (wouldn't have complained but you nominated maudlin of the Well) but overall I loved it all and it's really coherent with what you were going for. My favorite track is What the Night Carried Away
Great work, you nailed the fantasy vibe, the mixing in general is pretty good, maybe a bit loud sometimes. Great and consistent composition throughout the whole work tho and impressive how many complete tracks you were able to create with little time. I think Copper Town kind of "killed" the epic magical vibe, I think it's maybe too quirky and does not fit with the other tracks (arguably the same with Mud Golem, but I actually liked that one). Elder Tempest and Credits (great final track) were my favorites. Overall this is a really good submission!
Honestly this is amazing and would be the PERFECT for the racing game described. Each track feels really polished and engaging. The story is perfect and original but technically the music does not have any correlation with the world outside, even a small glimpse of something narrating the actual story would have made this an absolute masterpiece . Still a great entry and one of the best submissions of this jam imo!
Really nice OST, the narrative is clearly conveyed throughout all the tracks and they stay pretty consistent. I liked the composition and the general vibe, but I wish some instruments were higher in volume, I think this would have benefited most of all the ending section of Swell and Fade, that could have been much more impactful just with some more volume in the percussions and synth bass. Nothing to say of the other two tracks, some volumes are low there as well but the quietness works better in those instances. The central section of Ribbon gets a bit boring imo but that flute is insane, it is so ancestral and mystical and big and far, loved it beyond compehension. Overall great work!
I liked every song A LOT, every sound, the general vibe, the melodies and how cohesive they are from one song to the next, and also the mixing. The only thing I did not like is how each song ends: each of them makes me vibe hard and then suddenly finishes without transition, then every next track does the same (vibe -> sudden ending). And this goes on and on and back and forth for 4 songs until the OST just sort of ends (wasted semi-quote)
Really pleasant! Gives the right vibe and there is some really good composition, sounds mostly complete even though really short, I particularly loved the first track. The mixing is not great in the second one and the drums feel a bit lifeless and too loud, but again good composition, maybe they should have both just been piano tracks, maybe with just a calm ambient pad in the background to change the atmosphere from past to present. Overall I liked the project and yes, loved the composition



