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Wheatsnack

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A member registered Mar 15, 2022 · View creator page →

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Thank you so much! I appreciate the feedback. You are right, the intent of the arrow blocks was to indicate a range for being able to use the rotation ability, and that range includes standing on them. So if there is somewhere where that is not that case, that is unintentional. 

Thank you!!  There's been a couple people who I think were getting stuck on the same spot. There was a block put in the way of the character, but it wasn't very clear that it was there. I have changed the texture to make it more apparent, so hopefully that helps.

The intent was that you have to get the snack from inside the chest, and that unlock the door for you :).

I agree. I originally planned to have the platforms animated, but I was having trouble figuring out how to get it to work, so I had to cut it. Maybe I'll have it figured out for next time lol.

Thank you! Good to know. I do have a goal to learn how to make UI elements by the next jam I do haha.

I'm not sure if you got stuck on a similar part as someone else, but there is a block in front of the stairs so that you can't just jump up them. However I realized that it wasn't that clear there was a block there, so I gave it a different texture.

Thank you so much! Yes there is a block so that you can't just walk up the stairs, but it wasn't intended to be invisible. I do see now that it's not very clear there is a block there, so I went in and gave it a different texture.

I actually never knew of the game FEZ until my friend made the same comment to me when I showed this to him haha. I really liked how they use perspective in FEZ, so I might have to give it a play through one of these days.

Thank you! Yea I am aware you can get stuck inside, but I'm not sure how to fix that, so I just added a reset button as a workaround.

Chest needs to be rotated so it is upside down, then the snack will fall out of it. You can then collect the snack and it unlocks the door :).

Thank you!  I didn't make the art for the character. Took that from an asset pack.

Ah gotcha. In the end, not a big deal, just was a challenge for me lol. Thoroughly enjoyed the game otherwise

Very nice game! I liked the style a lot and the color changing pallet of each area was nice. I think really the only feedback is the stamina system could use some tweaking; it felt a little slow. Otherwise, well done!

Great game! No one else has commented on this, so it might've been a challenge for only me, but I was thrown off by the directions for moving the platforms. I wanted the orientation to be that "Up" moved toward the door, so the controls felt unnatural. But again, that could just be a me thing.

I would join the discord and try to get a hold of someone through there. That's what another person recommended to me, as I also messed up my submission lol

I am in it, I will try that. Thank you!

Hi, this is my first ever game jam. I uploaded my game to Itch.io through the game jam page, but it doesn't look like it submitted? After some googling it seems like the upload and submit functions are separate, even if you upload it through the jam page. 

Is there any way to submit late?