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A member registered Dec 18, 2016 · View creator page →

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Awesome! Also, could you give insight into which games you put on steam versus Are all destined for Steam, or will some always be exclusive to Patreon,, etc.? I'd love to buy Night Ripper, but it doesn't seem as easy to find. Also, what is the difference between Puppet Combo and Vague Scenario LLC? I thought VS was your new brand, but The Glass Staircase included both, so I'm not sure. Also, do you use VHS Pro or PSXEffects from the Asset Store to get the ps1/VHS look? Also, what do you think of games like September 1999, Helltown, or Lost in Vivo, which take some similar inspirations? A lot of curiosity, haha, I've just been a huge fan since Babysitter Bloodbath. Keep up the great work!

I checked out your game, and that's pretty cool, and great job if youtubers like Jack have played it! If you're looking for a VHS video effect (?) check out VHS Pro on the Asset Store, but I heard it doesn't yet have Unity 2019.1 support or URP support. PSXEffects, though, works great in recent Unity versions. You can use it to get affine textures, vertex snapping, lower resolulutions, bit crushing, etc. for a PS1 look. Combine that with using none/point filtering on textures in Unity, and it looks awesome. I'm not sure which plugins Puppet Combo uses, but those are similar.

Hello! your games are awesome, and I always add them to Steam. Would you be willing to make and include steam banner art for these awesome games? basically those vertical box art thumbnails that show up in the steam library. for now I'll use the VHS cover arts to create them, but it would be cool if they were included in each package!

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You can make your own games! I mean this in an excited and hopeful way. I got Unity for free, Blender for free, and I paid $65 for Playmaker on the unity asset store, and I've been developing my own game for awhile using these plus tutorial vids online. With Playmaker you don't even need to code since it's a visual scripting program. (Unity itself is creating a visual scripting plugin due out in 2020, so by then the ENTIRE process will be totally free for beginners, plus your time.)

It's amazing how easy it is to do this stuff now and make your vision a reality. It just takes time and dedication, and trial and error to figure out what types of experiences keep your interest long enough to complete them. Ideas are easy to come by. The real trick is dedication to the daily process of developing them. For me, I'd create games for free anyway, so I might as well make it my job! Now that the tools are practically free, it's up to you to make your vision a reality. You can do it!  We need more Puppet Combo style developers in the world, and that could be you! Also for videos and inspiration, check out Youtubers John Wolfe, KrKravin, Gab Smolders, Nexpo, Night Mind, Bowlingotter, and Scare Theater. Great stuff.