Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

WeridOcelot

16
Posts
6
Following
A member registered Aug 05, 2025

Recent community posts

(1 edit)

You got to get a certain item in the shop for each pokemon to evolve them. Rolu needs the soothe bell, Marilyn needs the fresh water, cacnea needs the soft sand, Cubone needs thick club, sewllow needs sliver wing, and crogunk needs black sludge. Everything else needs what you would use to evolve them in the main series.

(2 edits)

noted can't expect every one to have the same preferences I think my moves were steam-roller, rest iron head, and power gem. Struggle bug+ only costs 2 and I got really lucky  and managed to get the soothe bell mid way through the run which is pretty much a free lock jaw after every battle you win. I think I might have also had the leak but I'm not sure.

(1 edit)

I have to disagree with shuckles placement. Turns out frailty doesn't go away like poison does so struggle bug is actually really good increasing chuckles damage. Combine that with steamroller defence curl and shuckle's vast array of resistance based damage moves and you got your self a pretty decent mon. I also recommend investing a lot in hp to get as much frailty as you want before hitting hard.

Ran into a bug with sableye

Hey I came back after a few weeks and according to the patch notes a lot has changed but for some reason my game is stuck at v. 1.2.5. There's a lot to read through so I wanted to ask up-front. I play on browser with a samsung chormbook witch is pretty low powered and I have 477 stars if that helps narrow things down.

just tried it it's much easier now thank you

cool idea but I can’t tell what’s happening 

that’s understandable i was wondering since do to the fact that the goofy llamas are part of the game’s charm I thought the ai might affect people’s enjoyment, but for what you’re trying to accomplish it might be the best idea to stick with a.i. Thank you for being upfront about it though in the game description not ever game is willing to be honest about using a.i and this allows those who actually have a problem with the art to go away before they’re meet with an unpleasant surprise.

If enough money is raised will it be possible for the game to get human made art?

(1 edit)

I find Jumpuff, Secptile, Muractus, and castform to be really good where ever there is grass. The mons you that increase in range with mountains are also really good especially Agron. But if your just trying to find your last team member I would go with Machamp since damage is really good and is vital for picking off enemy armor. Excadrill is decent for armored corweds if your don't have Machamp. If you have Hawlucha I would only use him if the other two armor breakers are lacking in range to be useful on the map since Hawlucha is the only one that can upgrade is range as far as I can tell. But if you don't care about armor I would use anyone who is good at applying the slow effect. Also Omostar is useful where ever there is water so don't be scared to put him on a non fossil team if the situation calls for it. Finally Octilly easily has the longest range in the game with great damage; it's usefulness depends on the level but he is probably one of the best ones in my opinion for route 101 just put him in the center and it will pick off a bunch of stuff.

Can the first room you add be the tree please. The researchers have wanted a lot of energy panels from me and waiting for the item to randomly appear after multiple 1:1 cycles gets really tedious very quickly. Of course you probably have other plans I just wanted to point out that as it stands with the current game play loop the tree would probably be the most useful.

Thank you i’m happy that I contributed even if it’s not a guarantee. Also what sprites are required for you to implement a Pokemon i looked at the site you get your sprites from and both farigraif and dudunsparce seem too have a decent amount of them dispite not being in the game. I don’t know to much about game design so I was wondering.

Can you add Pokemon with split evolutions if possible? The game has more than enough pokemon but I think it would be cool to select an upgrade path similar to other tower defense games.

I don't know why but while I do take damage the hearts don't go away when I do.

This is cool and all but how do you play the game. As far as I can tell its just the same thing over and over.

I can’t get defend to work on mobile browser. Also for some reason all the enemies were starting with zero hp after my first run. I fixed the ladder issue by refreshing the game but I only did three runs so I don’t know if it’s replaying that causes the issue.