The art style is really cute! The music is a little grating though. I liked the idea, but I wish I could see what the next arrow was before I fire it so that I could make a choice about what I wanted to do next.
WereWeasel1
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I love it! The controls feel great, the look is fantastic, great music choice; It's the whole package! I didn't even realize the levels were cycling at first because the random powerup mechanic made them feel really different. I think the only issue I have is that the random powerups REALLY affect the game and they don't all feel very well balanced. They're all fun to get, but you really feel the difference when you replace the "extra enemies" power with the "very few enemies" power,
I like this one! It's fun to bounce the ball off a wall, then turn it into a die at just the right moment to stop it so your next shot is perfectly lined up. I played a couple of rounds and my high score right now is 5. I wonder if I can get even lower? I wish there were more courses, but that's just how game jams go.
I liked the art and the vibe, but it's really frustrating to miss turns over and over again just because of bad luck. At first, I thought the die told you how many spaces your NEXT move would be, and I liked that because then I could think ahead. When I realized that the die just displayed the move you had already made, I felt a little frustrated because all I could do was hope my move wouldn't roll me off a cliff.
I really like the art style it's bright and colorful and tripped out. I had some trouble figuring out how to play the game but once I figured out which character was me I had a much easier time lol. I think maybe some reminder text about what the different abilities do would be helpful so that I can strategize more effectively.