Thanks a lot ! It's easier to do such games in 2D Pixel art with Construct's visual scripting than Unity and Blender ^^
Idle
Creator of
Recent community posts
I'm sorry, I haven't been clear enough about that feature : you don't get seed when you sell the tree but when you let it alive. It will drop seed quicker than the "grass". When you sell a tree but don't have any seed to plant, don't worry, a seed will appear in the grass if you wait enough, this is a mistakes that will only cost you time. I will add some precisions in the description. I hope you will try again the game.
Nice game, original concept, but I won the first try in 2 shots. It would be better with more obstacles so the player learn how it is and aim precisely to reach the target. I don't think reducing the number of bounce is a good Idea because it would be more frustrating. And also generate procedurally the obstacles but I know it is time consuming XD. Anyway, good work!