Yup
wenright
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A member registered Feb 02, 2015 · View creator page →
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night 30 is further than I've tested, so nice job haha. I could definitely see performance taking a hit later on, there are some optimizations that I left out for the sake of time like object pooling and better data structures for targeting (I think each wizard calculates it's distance to every monster every frame)
Thanks for giving it a try!
Ahh, good catch. Totally forgot to include those files. Unfortunately, I can't modify my submission, but you can download a zip with hopefully everything here
https://github.com/wenright/GMTKJ18/releases/download/1.0/shield-bash.zip