Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ways Unseen

74
Posts
569
Followers
258
Following
A member registered Jun 08, 2020 · View creator page →

Creator of

Recent community posts

Cheers David, appreciated your input!

Thanks for taking the time to leave your review! Not gonna lie, I work hard to make my games as good as they can be - glad that it shows 🙂 In fact, I'll be releasing another minor version very soon - seems like there's always small improvements to make!

Hope you enjoy Village Emporium when you get round to playing!

Ah yes! I've added the note on the trade items sell cost; the mahogany shelves - I wonder if I left it off purely due to a lack of room. Which might be a bit unfair but I think I'll leave it off for the time being - thanks for highlighting it to me though!

Thanks for the heads-up! I don't think there was much to update - I made a couple of tweaks and have uploaded a new version. If you spot anything I've missed, let me know.

Much appreciated - will have a read through and make some updates as soon as I can. Hope you enjoy the game!

Very cool 🙂 yeah feel free to send it over!

Dtrpg now updated to 1.3!

Thanks for your kind words! Am definitely interested in hearing more about your hacks!

Hi! No you cannot and that has been clarified in the new version; bloody dtrpg 😁 thought I'd done it but I'll double check later and confirm on here once it is sorted

Great idea! I really struggle with picking colours, not being a designer and having an only very loose grip on colour theory. I may thieve a couple of yours at some point :)

What what? That's very cool indeed - thanks for sharing a photo! (And I'm glad you like the tile sets!)

Glad you like it and thanks for commenting!

Cheers Guttri, glad you like the maps!

Glad you are enjoying the game; those upgrades are pretty important :D 

Appreciate you taking the time to comment!

Great idea for a table :D

Curses! These are excellent curses!

Yeah I saw that you mentioned my one in the kickstarter preview page - much appreciated! They sound super interesting - very intrigued to see what you've come up with. And they look like a good opportunity for Chris to flex his design muscle!

No worries - I can see that might be confusing :) Hope you enjoy the game; any questions, just ask!

These look flippin' awesome!!

Patiently awaiting the English single page file ;) Looks very cool!

Glad I was of service and hope you enjoy Village Emporium!

Sounds amazing! Looking forward to it!

Well you put 'final' in the file names so it must be so ;)

Congrats - an impressive resource that will be valuable for the community for years to come!

Gorgeous maps - they've got a lovely, dark and brooding vibe! Keep up the good work!

(1 edit)

Thanks for your kind words! Indeed you are right about the Waters of the Damned! Dunno how that got past us - I'll post a correction over the weekend; appreciate you pointing that out!

Congrats on funding, Cody! Looking forward to this one!

These are vrey cool dude! Hope you find time to add a few more to the collection ;)

Glad you enjoyed the game and thanks for putting the playthrough together! I haven't watched it yet, but will do so as soon as I can!!

Very nice! Popping a time-travelling lord into a story always improves it at least 100%, I find ;)

Cheers Cody - always appreciate your input! I've uploaded a new version that contains a number of adjustments based on your comments and playtesting!

Ha amazing :D For someone who is as obsessed as I am with apocalyptic fiction, I am remarkably unprepared for any kind of serious event! Maybe 2026 will be the year I get it together and sort out a go bag!

Thanks for your support - really appreciated! And let me know if you have any feedback -this has not been heavily playtested so I anticpate having to make some tweaks over the coming weeks.

Cheers Harry! I haven't quite decided, but it won't be long!

Looks like a lot of fun! Quick question - do you start the game with some fuel?

Awesome - thanks for the run-down of Axel's ill-fated journey! He did well to take down a snow leopard, and he won't be the last to be bested by those 'tamed' zombies!

Thanks - I read the version update as well - great to see the adjustments you've made. I'm now going to print out the updated version!

Hi Cody - just played a couple of games, I like it! A couple of questions for you...

1. Is Momentum good or bad? (Maybe your answer will be that it's not so straight-forward!) Updrafts are positive (the winds of fortune favor you) and can result in Momentum increasing, and you gain momentum for successfully completing a route .

And yet a hazard is overcome if you roll greater than or equal to your Momentum (implying that a lower Momentum value is better).

2. Windshifts - option 1 is 'a hazard returns', allowing you to reroll a previous hazard. Why might you want to do that?

And a sidenote - its a shame the Sky Anomalies only occur on a joker - I'm tempted to say they occur on aces as well to slightly increase the liklihood of them turning up :)

Ooh! Black Shuck is a folktale from my neck of the woods! The Black Dog of East Anglia. I happen to be going to a Black Shuck festival in a couple of weeks!

Amazing news - I'll be keeping an eye out for them :)

What a gorgous looking game - love the art (love your art wherever I find it - always a win when its included in a game) and the colour scheme.

Any chance of a physical release one day?

Thanks - glad you're enjoying it!