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WAYN Games

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A member registered Feb 23, 2024 · View creator page →

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I clearly overscoped the project given the time I had to work on it.

I could not :

- make the last scene

-implement the food drop logic

-implement ressources based combat skills (they just have time based cooldown)

-implement a death/revive mechanic for the character

-add interactive dialog


Also, lesson learned from the next JAM, stick with a LTS version of Unity and the package version you are used to.


Happy I took the opportunity to discover new tools (Polybrush) and made my first step into the streaming world.

you can watch the full dev of ths JAM entry on my channel :