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Watercress

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A member registered Mar 30, 2015 · View creator page →

Creator of

Recent community posts

Thank you so much for the support! We had  donations on by accident, and turned them off because it was a volunteer project. We donated the $101 we got from it to charity. Thanks for donating, it's extremely helpful to us. I'm glad you liked the game too!

~Wolf, Watercress Studio Director

Thank you so much! It definitely hit close to home for a lot of us, and is a story I personally really wanted to tell. Thanks for playing it!

~Wolf, Watercress Studio Director

Thank you for playing it! We had a blast making it oh so long ago. 

~Wolf, Watercress Studio Director

We'll be updating it in the future... eventually. It's on our list, but it's not our priority. We'll be polishing all of our old games in time. Sorry for any issues you'll find in these game jam releases!

~Wolf, Watercress Studio Director

Maybe your firewall/security settings are stopping it? Check running it as administrator. We're going to be getting to updating this game in the future, but it's not our top priority as of right now :)

~Wolf, Watercress Studio Director

Hi, Zelan, thank you for the bug report.  These are known issues, however our programming director is indisposed and has no internet. We'll be able to squash these bugs by the end of the month, hopefully.  Sorry about that.

Lovely game. Amazing art, great dialogue, all around just wow.

I love the aesthetic, and the atmosphere is ridiculously great. It pulls you right in.

Thanks for creating this piece of art.

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Thank you so much for your support! Glad to hear you enjoyed it :D


~Wolf, Studio Director

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That is a distinct possibility. No promises, but don't be surprised if you see a larger, choice driven 'sequel' eventually ;)


~Wolf, Watercress Studio Director

Thank you so much for the review! We're working on replacing a lot of the art (dear god the BGs, they were SUPER rushed), and making sure it is a bit more polished for Steam release. We'll have a whole new spriteset and the ability to choose between the two as well. 

Thanks for the feedback, it means a lot to us!


~Wolf, Studio Director

Thank you for the input! We're going to be releasing it with updated graphics on Steam sometime later this year. We only had a month to develop the entire game from scratch, so we had to cut a lot of corners. Again, thank you so much for your kind words!


~Wolf, Studio Director

Hi Petalbook! Thanks for your comments!

I agree that some of the stuff you mentioned comes a little out of left field. Part of it has to do with the editing process (the necklace was originally supposed to be foreshadowed in the car ride, but the actual execution then was messier so the structure got a little muddled). Thanks for pointing those out, I'll probably get the chance to review the narrative a bit more when we do some more polishing in January. Same goes for the music mastering.

Regards,

Tutty The Fruity, Project Co-Lead and Co-Concept

Hi Harlekin! Thanks for your feedback! We've put out an updated version just now addressing the errors; not every voice file managed to make our launch-day release, which is something we're planning to address following MMM.

The choice for kinetic VN this time around is mostly to play with the world and characters as a proof of concept. The original concept was to work on a dating sim, but the scope was found to be too much for a monthlong game-jam, so this VN is approached more as an Ep1 dealie to see if we like what we did with the concept. We might end up going the full dating sim route down the line, so that'll be exciting!


Regards,

Tutty The Fruity, Project Co-Lead and Co-Concept

Thank you so much for your hard work <3


~Wolf, Watercress Studio Director

You're fine! The artist that drew the dream sprites for Our Home. drew the sprites for this game, and we had a volunteer do the CGs/chibi scenes (she joined us as a permanent member after this). The artist doing the new sprites didn't work on this, as this gamejam game was only worked on by a small minority of Watercress while the most of us worked on other stuff. Thanks for keeping up with us :D


~Wolf, Watercress Studio Director

Thank you for playing it! I love our bad ends too :)


~Wolf, Studio Director

ye, but not the focus fam


~Wolf, Studio Director

Thank you! I'm glad we stayed up to 2 AM to get the game out on time :P I hope you enjoyed it!


~Wolf, Studio Director

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All's good, take your time :D

Yeah, we're still working on it. We'll let you know when we're done :P

Thank you for playing it!!


~Wolf, Studio Director

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Thank you!!! It'll be better once it hits Steam :)


~Wolf, Studio Director

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No words are needed :)


~Wolf, Studio Director

Your welcome! See you then :)

It's our pleasure! We'll be sure to send you a Steam key once we put it on Steam (for free, but you'll be able to play it early, with all the updated art and scripting). I look forward to more playthroughs by you, no matter the game!


Wolf, Studio Director

Thank you for doing a play-through of the first fifteen minutes! It's always nice to see youtubers play our games. It also helps us catch some of our mistakes (and for a month long jam game, there are plenty of them). Expect a fully edited and improved script in the future! Thanks again.


~Wolf, Studio Director

Thank you so much :) 


~Wolf, Studio Director

Thank you so much! 


~Wolf, Studio Director

Sorry for the late response! This game has 11 different endings, and the choices you make very much impact the ending you get. Some choices are 'fluff' choices, but most of them are weighted.


~Wolf, Studio Director

Thank you for taking the time to play our game! I'm glad it resonated with you so well, it means we accomplished our goal :)


~Wolf, Studio Director

Thank you for playing Palinurus! I, ahem, didn't cry either... The team did a really good job with Palinurus, especially given the two weeks they had to make it. I'm happy you liked it, and thanks for checking out our other games!

~Wolf, Studio Director

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We're very, very happy that you like it so much! Feel free to join us in our discord (https://discord.gg/DmxMKHY) to discuss it with us there! We'd love to hear about your experience, and which endings you've gotten so far! Thanks again for playing our game :D


~Wolf, Studio Director

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Sorry for the late reply! It is only GxG with only one RO. The focus of the story is on the MC and her struggles; the romance isn't the main focus. Hope that helps :)


~Wolf, Studio Director

Thank you so much for reading it :) it truly was a labor of love from us. We'll be releasing it on Steam eventually with updated assets, so there's that! Thanks again for reading it, it means so much to us!

~Wolf, Watercress Studio Director

Heya Fox! Yeah, we remember you :) we haven't uploaded any updates so far because we've been really busy with other projects, including the Steam version of Fare Thee Well. All of the current bugs will be fixed in time, if they aren't already fixed internally.

It's also important to note that much of the music is being replaced, particularly the music that's currently copyrighted, in order to avoid any potential issues in the future. Thank you for keeping up with us and making sure that this was brought to our attention!

~Wolf, Studio Director

Thank you for playing it :')

Thank you, it means a lot to us!

Thanks for the comment, kushi! Comments and critiques on the game are always welcome!