Thanks for playing! I wonder what caused this. Are you able to rate any of the other games? Maybe your itch account email isn't verified. I couldn't do much until I verified mine.
Ward
Creator of
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There's something peaceful about this one even though you're slicing through enemies. I especially like the main character's animations (the pony tail is great). I didn't make it all the way through because the wall jumping mechanic is way too frustrating for me on a keyboard; not sure why, but I had a lot of trouble with it. Otherwise, it's one of the most complete experiences in the jam. I'd love to play a full game like this.
This is really helpful feedback for when we make a bigger click adventure. Jess also pointed out that having to click the continue button gets tedious. So, maybe a good solution would be for the use key to also work for continue and the first press merely advances the text. I'll figure that out.
Also, Indeed, that is me! I've been trying to figure out how to make games since before my tek days, but I think I mostly wanted to be a creative director or a writer... However, it's basically impossible to get hired as one of those things unless you have some work to show, so I decided to learn a bit more. Jess did all the coding, but I did teach myself pixel art and I'm getting ok with unity and unreal engine.
I'll head over and check out your game. Cheers for the useful feedback!
I can not even imagine how you were able to make this happen... but some of the decisions make sense. This combat... is new.
Our game was made by two people, myself and Jess. She did all the coding and I did the music/dialog/art. It's our first game, and we learned a LOT:
https://itch.io/jam/advjam2023/rate/2100625
Cheers and thanks for doing this!