Hey all — just brought this out of testing and figured this board is a good place to actually get it in front of people instead of just links.
Play it here → https://waaachow.itch.io/stargear-episode-0
What it is: A single-page browser game that's part visual novel, part isometric space combat sandbox. You fly a scrapper crew through a border system chasing a distress signal, and the story hands off into real-time flight and turn-based ship-vs-ship fights and back again — no separate "story mode" vs "game mode," it's one continuous thing.
- Fully voiced story and four trade-station keepers, plus 80+ crew barks in and out of combat
- A real trading economy — scrap, coin, four commodities, prices that move when you trade
- Ship Config: your fit-grid modules are your crew's combat abilities — pull someone's gun, they lose the ability
- Three bounty bosses with their own tactics and voiced dialogue that reacts mid-fight
- Save/load, mini-map, achievements, a Field Manual for onboarding
No install — open it and press start. Runs in any modern browser.
Would genuinely appreciate feedback, bug reports, or just "this part was confusing" notes — still actively iterating on it.


