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Vystel

7
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A member registered Sep 05, 2022

Creator of

Recent community posts

yeah, the way how rules are chosen could've been improved, but I think it was fine since there was only a handful of rules to begin with :P

also, stunning cobb wasn't even a thing until I added it in v1.6. originally, rocks were just for distracting cobb with the sound, but I wanted to give rocks a purpose when cobb can't hear, but I didn't want to make it too OP. rocks are all over the map, so the stun time needed to be pretty short. in testing I found cobb to barely be a threat when stun time was 50% longer than what it was now

in the current update he kinda just tanks it but we've made it stun him in the next update

when the game that ain't for mobile doesn't let you play on mobile 馃敟

we thought of Cobb can Cloak/Hide but never got the time to add it, but You can Hallucinate sounds like a fire idea especially if paired with Duplicate

I already added this in the next update coming up 馃憖

(1 edit)

Dude, this is awesome! As a fellow puzzle game enthusiast (and someone working on a similar project), I'm really impressed by the number of levels and different animals that have their own unique rules. It's really creative, especially considering the short development time. The artstyle is really cute, and everything was executed really well!

I agree, very good game! However, the developer should partake in the action of activating windows.