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(+4)(-1)

yeah, the way how rules are chosen could've been improved, but I think it was fine since there was only a handful of rules to begin with :P

also, stunning cobb wasn't even a thing until I added it in v1.6. originally, rocks were just for distracting cobb with the sound, but I wanted to give rocks a purpose when cobb can't hear, but I didn't want to make it too OP. rocks are all over the map, so the stun time needed to be pretty short. in testing I found cobb to barely be a threat when stun time was 50% longer than what it was now

(+2)

Completely understandable! I'm just a game dev student so my opinion might not be worth as much as a more experienced developer but stunning cob felt like a waste of time instead of a fun mechanic.

Also the rocks kept attracting Cob to my exact location instead of where I was throwing the rocks