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VoidBois

21
Posts
22
Followers
A member registered Dec 26, 2024 · View creator page →

Creator of

Recent community posts

Pretty game! Unfortunately at the price of my fps. Mechanics wise, turning seemed to be momentum independent, and I think it might feel better if the faster you were going the harder it was to turn?  Or perhaps turning would feel fine if my fps was high enough. Thought gameplay was shallow at first until I discovered all the abilities (and that they were kept when you died). After I got all the abilities though making it to the crown wasn't too challenging. Perhaps you should have to earn your abilities back after dying? Would add some complexity to the game in terms of finding the optimal path.

Damn, that was pretty good. I actually don't have any criticisms this time. Great job!

No probs! The popup issue was when the popups wouldn't close even after clicking the x icon. I ended up scrolling out and back in since that seemed to do the job. As for knowing where the dudes are, I was also wondering if they were inside the hut in which case I couldn't do anything about it! Like change their jobs or make them leave.

Cool game! Would recommend making sfx or a game over screen instead of freezing, I thought the game had crashed! Loved the artstyle. 

Neat! Could use  some sound.  Crashes if I remove tiles, sometimes. 

I like rotating the planet, and the idea of gathering resources. Unfortunately though, I felt frustrated by the UI (Where are my little dudes? Why won't this pop up dissapear? etc). Would also recommend adding sfx or "juice" to the game to make it feel better.

I like rotating the planet, and the idea of gathering resources. Unfortunately though, I felt frustrated by the UI (Where are my little dudes? Why won't this pop up dissapear? etc). Would also recommend adding sfx or "juice" to the game to make it feel better.

Ngl I like the concept of controls a bit like getting over it but with space sections. Would have liked to see it if you had more time !

(2 edits)

I really liked the ambiance, mini games, ... ! (well, liked the game in general). I just sadly could not finish it as I suffer the disease called Skill Issue. 

Especially funny to play it at 6-7am my time

The pretty images fooled me! I wasn't expecting a horror game out of this kek. Experienced a few stutters and a freeze. Died to a really well hidden enemy once, and also on the way back died to an enemy I noticed but forgot about. Idk about making the orbs green, maybe that was the intention but costs extra brain power to find. Graphics were pretty nice, liked the audio as well.

Do try to get past the rest of the waves later, we have lots of cool enemies! you can always reduce difficulty through the difficulty slider

Enemies can spawn really close to player sometimes, kinda unfair. Needs juice, aka feedback on giving and taking damage. Congrats on finishing your first game!

Very sweet game

we have pc version though.

Oof with the lag, I actually did drop the number of enemies but it seems like it wasn't enough

would  recommend killing enemies to prevent death by lag jutsu

We do want to improve the game even after game jam with issue fix, QoL and then new content
but no eta as some of us want a break !

I got 13/19, the "fake fan" is a joke dw x)
and I can't judge difficulty too but it was cool !

I find it cool !
But I got 70. I'm a fake fan smh

Thanks for taking time trying to find the Easter eggs !!
I hope you liked them x)

I think you uploaded the whole project and not the exe only ?
so for info, If you want to play the game the exe can be found in the \dist folder

the game is sooo cute !!!