Thank you <3
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Oh no their label is confusing it just means that if you buy from RPG Maker Web, it's commercial use and rpg maker only. But if you buy from us directly, it's open to all engines. It's a known issue from the site :(
Hi, I’m sorry you feel that way.
Our storepage shows how much parts is included and a video trailer to help people see the parts and what setting we’re aiming for. We always strive to be transparent what is included with our products, from our images, trailer and even documentation – that is also stickied and front and center before posting in the community boards, immediately to avoid misunderstandings for the buyer.
As for the ethnicity claim, is this the type you’re talking about trying to do something like this when trying to change the skintone? https://cdn.discordapp.com/attachments/485560449094385664/716459205011308554/pZIUnD.png and https://twitter.com/Euclid_C_Dunmer/status/1260196651144286208
Hi, I do not understand your report. Some parts don’t have a “sprite equivalent” all the heads on the sprite would look the same. There is no mouth on the sprite either because, there is…no mouth. It is the sprite style.
The eyes won’t change either except for eyes closed. If you display clothes, etc. It should display correctly. Our video trailer should’ve shown this?
IF you mean it’s cutting off, use your mouse wheel to zoom in and out. Make sure that your DPI is 100% Any other questions we have also answered in our FAQ: https://itch.io/t/780981/stella-character-generator-information
I have uploaded the EULA as a separate download. Please ignore the pricing window (there doesn’t seem to be a way to circumvent this?). There should be a link that just lets you download immediately.
It is this one actually!
Q12: Why is everything zoomed in so far?
A: This happens if you have your DPI set to anything above 100% for accessibility reasons, or if using a device like a laptop. You can change it to 100% in your Display settings.
Hey there, so glad to hear you’re enjoying using the generator! He looks great with the tail and ears, really love the edit.
Of course you’re free to do whatever you like with the sample characters (EULA permitting of course), they’re just examples so you’re welcome to edit them or use them as they are.
Just to let you know, we’re also working an update with animal parts very soon which may interest you. :D
- Please check the documentation to see how to change body types.
- If you check our FAQ and Front Page, Sideview Character Sprites are not provided yet.
- You will have to be more specific. What kind of crash is happening? There should be an error window.
Luna Engine isn't designed to do that. You can try and bind it to a variable and set it there but there should be info about that in documentation. If I recall correctly, the sample project uses variables to display some information.
Hi Briar, In the Luna Caz Demo, there should be a setting in Menu Status that shows how to do vertical display for gauges! Here is an example:
I believe it's rotation that controls it.
This topic will contain future updates and bug fixes!
- Version 184.108.40.206 (September 9, 2019)
- Luna Engine MV no longer has dependency on Yanfly Core Engine. This is for users that can't use Yanfly scripts.
- LunaSnippets has been updated for Yanfly Battle Engine users.
- Version 220.127.116.11 (August 29, 2019)
- Full release!
- Sideview template added.
- Removed excess files.
- Added new plugins.
- Fixed some bugs.
- Added some new features.
- Documentation updated.
- Early Access (June 24, 2019)
- Fixed Continue Gray Out function.
- Updated the Documentation to include Window Extend function.
- Early Access (June 23, 2019 )
- Initial Release.
- Plugin Documentation.
- Caz's Video Tutorial