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A member registered Sep 05, 2018 · View creator page →

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Thank you <3

We're under all rights reserved.

Oh no their label is confusing it just means that if you buy from RPG Maker Web, it's commercial use and rpg maker only. But if you buy from us directly, it's open to all engines. It's a known issue from the site :(

All our assets are commercial friendly C:

We'll talk about it with Sherman!

Yes C:

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Hi there! It's listed over here in the store page :)

You can attempt to use the tiles for other game engines but the tiles might not fit. 

You may edit as necessary.

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Hi, I’m sorry you feel that way.

Our storepage shows how much parts is included and a video trailer to help people see the parts and what setting we’re aiming for. We always strive to be transparent what is included with our products, from our images, trailer and even documentation – that is also stickied and front and center before posting in the community boards, immediately to avoid misunderstandings for the buyer.

As for the ethnicity claim, is this the type you’re talking about trying to do something like this when trying to change the skintone? and

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Hi, I do not understand your report. Some parts don’t have a “sprite equivalent” all the heads on the sprite would look the same. There is no mouth on the sprite either because, there is…no mouth. It is the sprite style.

The eyes won’t change either except for eyes closed. If you display clothes, etc. It should display correctly. Our video trailer should’ve shown this?

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IF you mean it’s cutting off, use your mouse wheel to zoom in and out. Make sure that your DPI is 100% Any other questions we have also answered in our FAQ:

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Hi Santouryu3,

Our product page specifically states what assets are included. Kids parts is something we are planning to create later as a DLC and will not be part of the base product.

We have a link to google doc now c:

I have uploaded the EULA as a separate download. Please ignore the pricing window (there doesn’t seem to be a way to circumvent this?). There should be a link that just lets you download immediately.

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Here is a video that explains it well and the issues with implementing it with this software and how to make it independent of dpi scaling.

We’ll see what we can do about it but there is no guarantee.

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It is this one actually!

Q12: Why is everything zoomed in so far?

A: This happens if you have your DPI set to anything above 100% for accessibility reasons, or if using a device like a laptop. You can change it to 100% in your Display settings.

​Hey there, so glad to hear you’re enjoying using the generator! He looks great with the tail and ears, really love the edit.

Of course you’re free to do whatever you like with the sample characters (EULA permitting of course), they’re just examples so you’re welcome to edit them or use them as they are.

Just to let you know, we’re also working an update with animal parts very soon which may interest you. :D

Hi CyberLectar, Our documentation should have information on how to add your own parts.

Hi Treynor, they’re the male version of the visustella school uniform. We don’t have a “navy” uniform :)

Hi, I just saw your review and DPI scaling is not something all softwares can provide compatibility for. Here is a video that explains it well. Thank you for trying out our software though :)

Please make sure your DPI is at 100%

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  1. Please check the documentation to see how to change body types.
  2. If you check our FAQ and Front Page, Sideview Character Sprites are not provided yet.
  3. You will have to be more specific. What kind of crash is happening? There should be an error window.

We have updated the generator to fix the issue with offset! Please let us know what you think C:

Thanks for letting us know! We had a feeling that antivirus softwares will give us a hard time.

Please let us know how it goes! We'll upload a zip version if it continues to give you problems.

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Luna Engine isn't designed to do that. You can try and bind it to a variable and set it there but there should be info about that in documentation. If I recall correctly, the sample project uses variables to display some information.

Frequently Asked Question section has now been updated:

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Hi Briar, In the Luna Caz Demo, there should be a setting in Menu Status that shows how to do vertical display for gauges! Here is an example:


      type: gauge
        type: fixed
        value: 13
        type: fixed
        value: 408
        x: 0
        y: 0
        x: 0
        y: 0
      rotation: 270
      bind: true
        type: fixed
        value: 291
        type: fixed
        value: 46

I believe it's rotation that controls it.

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This topic will contain future updates and bug fixes!


  • Version (September 9, 2019)
    • Luna Engine MV no longer has dependency on Yanfly Core Engine. This is for users that can't use Yanfly scripts.
    • LunaSnippets has been updated for Yanfly Battle Engine users.
  • Version (August 29, 2019)
    • Full release!
    • Sideview template added.
    • Removed excess files.
    • Added new plugins.
    • Fixed some bugs.
    • Added some new features.
    • Documentation updated.
  • Early Access (June 24, 2019)
    • Fixed Continue Gray Out function.
    • Updated the Documentation to include Window Extend function.
  • Early Access (June 23, 2019 ) 
    • Initial Release.
    • Plugin Documentation.
    • Caz's Video Tutorial