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VirtualDoll

5
Posts
7
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A member registered Jun 05, 2023

Recent community posts

The artstyle and the concept of this game is really fun! That said, I found the writing hard to parse in some places; not because of the tagalog words, but the prose itself. 

The MC also was not the most likeable for me, but to each their own.

There is a ton of potential here though and I wish yall luck!

Of course! This was such a delight. Wonderful work!

(1 edit)

What a compelling and fascinating work! 

I just played this with a friend and I must say I am hooked!

The game is really moody an atmospheric, the characters are well defined even in these small interactions, and I'm hooked. I love that we are in effect just as trapped as Hector. He reads as a spoiled child that was never told no, and is now traumatized from the attempt on his life and loss of everything.

Matvey, devoted as he is, is very suspicious and I can't wait to see him more.

The writer posted in the maleyandere sub asking if this is yandere or just abuse and I think it is, reasonably Both. Most yandere are, in essence, abusers, and I think this relationship is super compelling. Can't wait to see more and I would love recs from the writer on more yandere like this one! 


Friends comments: "Its fascinating. I think it's a unique angle to take having the player slowly losing their mind, or experience someone else losing their mind. The other element of having it be very clear that they were always a kind of Freak even before being trapped alone here [...] it really makes me wonder how much being trapped here has changed them.I wonder how they interact Now."


For art direction, i love the style. It's moody in all the right ways, I love the style of the portraits. The one hang up for me is that the font effect can make reading some parts a little frustrating, and I would love if that could be toggled on or off in the future. 

Infatuation Inferno is short and sweet!

Vergil has a lot of promise as a slow burn (heh) yandere in a longer game and I hope to see more of him! I'd love to see this as a proof of concept and to get a more developed game with him sometime. 

I think I liked the Bad End more than the Good End tbh! It has a lot of potential for further horror and I would kill to see that more developed. It felt almost like it could take a turn for the 'killing stalking' angle of things and I was not complaining one bit. 

Great work!

Is it possible to make the gameplay window larger? It is pretty small on my screen...