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A member registered Apr 29, 2019 · View creator page →

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Yeah I am torn on the difficulty, on the one hand I wanted a challenge, on the other hand I probably should have toned it down to make it more inclusive. Keep the peg moving horizontally (to the right is best) to avoid the oncoming balls of doom.

Yeah, I should have added music, but I ran out of time. :(

Thanks, I'm glad you liked it. 

Difficulty can be a tricky thing when you are developing and don't have much time to get play testers.  On the other hand I did want it to be kind of tricky, I hope that the player gets a real sense of accomplishment  getting to the top.