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vikkio

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A member registered Jun 04, 2020 · View creator page →

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Hello, I have been working a month on a browser game prototype which is a bit of a mix between Elite Dangerous and Objects in space, to get the best of the twos.

It is coded in React/Phaser3 and completely opensource. It’s my first itchio project as I decided to spend some time learning game developement during lockdown, coming from webdev background.

I hope you people enjoy it and can leave some feedback, at the moment is just a prototype but I have a small trello board with some of the mechanics I want to nail down.

ItchIo Page

I loved it. Finally managed to play it and it was great, big fan of mr Croshaw and I love where this is going.

Loved the gameplay loops, I think initially the things gets broken too often, maybe is for the tutorial sake but the alignment thingy thingy of the generator was a bit annoying.

Small suggestions/Bug Reports:

  1. When the camera focuses on another room as the target for the next task the room appears black, I would probably show an icon on that room. not only the dark room.

  2. If you get in bed with one of the tool, like the plunger thing, you scrub the bed like you are cleaning it just before falling asleep

  3. I would make the reaction clouds/animation last a split second less.

  4. When you need to force open a door it would be nice if the tip icon would make you understand that you have to mash the SPACE rather than just keep it pressed, the same when you login you might want to communicate that you have to keep the button pressed to enter password.

  5. The pickup interaction is too sensitive, sometime if you click too fast while close to a thing you pick it up and drop it again real fast.

  6. I dont know if it is an issue of my pc, but the font on full screen is a bit unreadible, especially the second option on the dialogue pick. It gets foggy kind of

  7. I encountered a bug where on the manual drive minigame the objects only appear at the end of the quadrant and only go up rather than coming towards the mini-ship.

  8. When the alerts are appearing beneath the life bar, they are not really clear about what they are. Same when the ship has a problem, would be nice if in the diagnostic module you would have an icon on the submenu where the problem is, rather than having to go through the whole of the submenus to see what was wrong.

That said, I want to say again it is definitely a great game and would buy it for sure.

Thanks for sharing this and I hope that those comments help

can’t wait to play this, I have been missing something like this since Objects in Space got abandoned

sorry had to do it, I have never been the first in my life :’(

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