Outstanding graphics! I really liked the 3D effect while moving forward, the shadows on the ground, and the animated foreground elements that add depth to the scene. The music fits perfectly and has a great NES feel. My only suggestion would be to balance the dash a bit more, since the invulnerability frames make it very powerful. A stamina or fatigue bar could have been a good way to prevent unlimited dash spamming. Overall, a great game with excellent visuals and atmosphere ! :)
Vicreator
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Great game with a strong visual identity. I was impressed by the amount of level design and the variety of areas in this short time. The spike area felt a bit frustrating, mainly because it comes after areas with plenty of checkpoints and is much longer and harder without a midway checkpoint. Aside from that, the experience was really enjoyable. The graphics and music are impressive, and the overall quality is excellent. Well done ! :)
Really fun gameplay that reminded me a bit of The Binding of Isaac. The inverted-controls curse caught me completely by surprise on my first run ! The beginning felt a little challenging, but once I got used to the mechanics, I managed to reach some highest floors. I think the game could be even more fun with a boss fight every 5 floors to break up the progression. Overall, it's a great entry and I had a nice time playing it. Good job :)
The graphics are amazing and have a strong NES vibe. One small issue is that it's sometimes difficult to tell which planets are manageable with your current stuff and which ones are too challenging. This can make the gameplay a bit frustrating, as I found myself dying and retrying several times just to figure out the optimal route and avoid getting stuck on the first planet I landed on. Even this minor point, it's a great game overall. The music and sound effects are excellent, and the level design is nice. Well done ! :)
Nice gameplay idea with a map and points of interest, giving a strong vibe and atmosphere. The main difficulty is that early combat feels quite punishing, especially when multiple enemies spawn at once while you still have no power. Maybe adding some kind of progression or XP gain on death could help, so players don’t always restart from scratch? Well done overall :)
Really nice platformer with very cute graphics, especially Murciegalo the bat :3 There are some minor hitbox issues with the spikes, but nothing too serious. The jump and double jump physics feel well tuned and satisfying, and the enemies are not too difficult to defeat, which helps the game feel smooth and enjoyable to play. Great job overall !
Cool game! It's not as easy as it looks, especially when two beams spawn right next to each other or when you're trapped at the top or bottom of the screen. The graphics are simple, but the screen shake, laser beams, and warning signs add a lot of dynamism and give the game a strong visual identity and atmosphere :)




