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Veggienator

40
Posts
2
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1
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A member registered May 23, 2023 · View creator page →

Creator of

Recent community posts

Thank you for playing and feedback I appreciate it

Thanks for playing and feedback. GIF is great yeah I would like to make controls changeable so problems like these doesn't happen. And challenges/quests are on my list too. I would like to adress all of these in next patch.

I am glad you enjoyed it. I already changed the way flying works. I need to do some more tuning to it and it will be deployed in next patch.

I'm glad you enjoyed the game 

Thanks, I appreciate that.

Cute game, Destroying house is fun. congrats on succesfully cooperating and making cool project.

nice wee game, maps is much bigger than expected. I found 2 other squirels but not the door they mentioned. smiley face out of acrons was cute. cover image is great

Thanks for playing. You figured out half of it, there is that and then eating food that you find.

Thanks for the feedback, especially about crash I had no idea it would be possible. yeah I went too fast to get in as much as I could. I'm planning to refactor it to get rid of bugs and adress feedback I am getting. Also I can't take credit for environment it is demo scene in asset pack that I am using.

Great Idea. I had fun with it. only thing is that I would scrap the timer because I was just looking at numbers rather than reading questionsa and answers which I thought was a shame becuse what I managed to read was funy. Also I would hide what will be reputation cost so You need to deduct it from text itself. 

Thanks for playing

Solid base for absolutely amazing game. congrats for geting all this done in 2 weeks. Only notes I have is that its just based on dice roll. it would be nice if swords have 1-2 abilities. first few games  was just loosing and after first win I bought upgrade and never lost again. intro was amazing it made me laugh. Main menu looks really nice.  I really enjoyed it.

Nice wee game, I love as earth element you are throwing your head.

Art with a lot of personality. At the end of first level i just phased through the big goblin and continued to the blue.

Nice one, I spent mst of the time just jumping out of water and moving around,,  it would be nice if there would be bigger depth you could explore

Absolutely amazing game, movement feels nice and  adding leaderboards moves it to another level.

Great game, vacuuming bullets is amazing mechanics, nice to see new ideas. I had fun with it

I had fun with it, I would just recomend to put camera farther away from player

Great art style, animation,  crowd in backround, all nicely support atmosphere. I had little bit hard time dodging attacks, most probably because I was smashing controls too franticly. 

Nice one, momentum feels good. i appreciate option to skip turtorial. only thing I would like to see added is support for controller

Swinging feels nice but unfortunetly i didnt get too far I am  stuck on part with shift, any hints about that.                                           

I like the sword movement when spinning mouse in circles. I would just add little pop up about how to recharge the sword somewhere inside the game

Nice game, but my teeth got little bit sore while playing it :D also I managed to get out of bounds somwhere in left bottom corner so i looked around until i got lost in blue

This game already has great personality, nice one 

I love the idea of exercising in between each wave to get stronger. Nice art style and music fits well with atmosphere.

Absolutely amazing level design, managed to get to 5th level. little evil twist in each level was  nice fresh wind for me. I relly enjoyd it. 

Nice art, every level seems bit chalenging than previous it has nice curve to it, power jump feels great.

Thanks, apreciate that

Cool idea and great visuals 

nice game, fits well into genre.

Nice and Goofy. Punch line "Help Tobias get home, and punch a Karen." is absolute gold. Unfortunately didnt manage to scare anyone so I just punched them.

cool game, nice visual style and music fits in perfectly, didnt manage to get through second level drones always got me.

Thanks for  feedback and tip. Shadow is now directly under the player and I also added Ctrl as other option for flying down.

Not sure if it was  on purpose but left and right is reversed. also I wasnt able to move up and down, just one time i moved to the top of the screen.  However, like simplicity and idea. Could be a mobile game :]  

During first level I thought "why is it so easy" and in second level I thought "oh here it is". fun little game got stuck in 4 level. I liked the speed as it is now it was nicely challenging. Also the knife on spring is very adorable.

Simple and funny. Congrats on getting out from turtorial hell. This is good start. I liked the idle animation for knife.

Thanks for the feedback I apreciate it. UI is patched now so it scales correctly. 

Thanks for a feedback. Yeah that was the kind of mood I was going for. UI definitely needs more work it's one of the things that this game jam helped me to understand that I need to better communicate with a player what is possible and what they can do.

Thanks for playing my  game and feedback. I wanted to put in recipe book but didnt manage it in time. I am still planing to work on it after game jam so I will dfinetly add it.

(1 edit)

Thanks for playing my game and for a feedback. Better turtorial  is actualy on top of my list right after some bug fixes.  Overcooked was one of my inspirations when I started working on this.