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VargaDot

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A member registered Nov 22, 2023

Creator of

Recent community posts

Yw! though I should be the one thanking YOU, it really means a lot.

Also, we're a team of two actually (me and sparrow), I don't think any of us could make a fraction of what we made together, on their own.

Hi Creature_of_Lag40945! (or should i say, dedicated fan N1)
First of all thank you so much for playing! (and for months too), it really means the world for both me and sparrow (i love you!!!!!).

Second, (dw no corporate talk ahead) we're actually working on a "sequel" complete with a plot & storyline, a bunch of missions and AI that isn't *fill in with your own words* (+ other features that gotta remain a surprise :D). Updating this game will indeed be torture (unless its a bug fix) since it's using an older version of Godot (3.x, the current version as of writing is 4.5.1) AND it's poorly coded (sparrow tends to mock it and say: "its held with duct tape") soooo I've went ahead and added your idea (speech bubbles) to our To-Do List for Infamy 2.

(little bit of corporate talk incoming) Development has been rough and interrupted, mostly because of life and studies... but we're slowly coming back bit by bit to programming and we're taking small initiatives that will eventually add up.

Feel free to yap as much as you can bud, we <3 you.