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Vane4ka

5
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A member registered Mar 28, 2021 · View creator page →

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(2 edits)

I liked the feeling of flying in space, great music, but in the game I did not find any goal, it would be interesting to look at the same project but in its completed form.

this is a good game, but it clearly lacks some sounds and music for the background, and also, as a player, I have no motivation to land on planets (or asteroids, I don’t know), so I could just hold down space so that the hero was all time flew exactly to the right and flew so long enough until I just got tired, the game wrote that I collected 3600 points, it seems to me that if the player had to stop on the atheroids, for example, to refuel, the game would become more interesting

I liked the mechanics of the game and the graphics looked very nice, good work!

I made it so that enemies can only be killed by touching them, but if you touch the enemy when he is looking at you, you lose 1 HP, and if you touch when he is looking in the opposite direction, you do not lose HP, if you touch the enemy from the side, you can lose HP with some chance (if it is closer to stab in the back then 25%, and if it is closer to stab in the face then chance is 50%)U

yes, the interface is not very well thought out, the fact is that we did it quickly in the last hours of the jam, and there is no level design as such, it's just a set of obstacles so that the world does not seem empty, in any case, thanks for the feedback