alright awesome and maybe make the succubs who drained the player steal 1 of the player skills randomly and convert them in to their own magic attack or such to keep the fights more unique and you don't know what happen next time you fight them after begin awakend form limbo suggestion,and maybe gets certian resistances to previous weaknesss she was weak to so players can't just 1 shot the bosses and move on.
Uragami9128
Recent community posts
your welcome and maybe another suggestion once you lose the succubus girl and she grows bigger and everything the main protagonist awakens in state of Limbo and loses his levels to drain and everything and the succubus stays bigger and you can rematch her and the player with each loss awakens in the Inn.and meets a succubus that lives in limbo and grants Kilgor second chance.
A suggestion since I am going trough the game maybe make switches variables for quests items to appear when interacting with the NPC to properly start the quest and get the requested item,Why I'm saying this when you go first time trough the story and fight the Fairy Succubus and picking up the fairy powder locks you out the quest later on you reach the second town and soft locks you,Picking it up early game makes you unable to progress the Jimming town lady NPC side quest
just want to warn you that someone out there stole your game code and and assets and made their own spin off game called heigh duels
https://aiphotogts.itch.io/height-duel-demo-version,they literally stole everything you made and made it in to their own game spin off.
an suggestions for future maybe make your games longer like 5 to 10 hours off content and more battle content and scenes and more story involvement and branching with negative effects and positive effects.and AI remembers your attack patterns if you beaten them before ,and maybe more towns and stuff to explore and damages to do and absorb buildings and such....
Suggestion: maybe make the ai bit adapt to player choices and start at smaller sizes to deceive the player's perception and thought and be harder to figure out if they are visitors or not. They start at smaller sizes and start altering stuff in the house through each day, and maybe endless mode would be cool.
so on steam verison if u make character have flat breasts to trigger bra of holding effect and trough more correction they're boobs grow but stay flat and still trigger bra of holding effect and I aleardy broken it.

after having vampire hunters who get huge sizes and break the mirror they go invisible sprite or their sprites don't match with short stack potion or any other sprite turns invisible if they reach absurd size
must admit game is very fun to go trough,enjoyed all of scenes and artwork and animated scenes,fell like such refreshment and rng dungeons i didn't except to see but where fun and amazing to go trough took me few tries to adjust on combat system but evenutally figured it out very quickly.good game nerds rating 10/10 keep up good work pal and want to see more content about this game in near future.👍
found a major bug crash in arcade 2.7,when getting attacked by Fexa game froze for second with pause menu enabled out sudden crashing the game,on normal diffculty will check on easy and hard if it happens.forgot to mentoin left side window both doors were closed and fexa grabed me trough it in to cutscene when trying to use the camera.
Small Suggestion if Giantess can break traffic lights,make her able to crush down the trees aswell so she dosent get stuck by the trees is quiet easy cheese with using trees as safety,another suggestion make the giantess look at you the player and grow certian part of her body to tease the player or size theft form player size,nightmare map is unplayable atm stars normally and framerate just drops to 0 and freeze's the game,another thing would be neat making the giantess slowly grow on maps and not only in game over cutscenes.
