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A member registered Feb 25, 2024 · View creator page →

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Loved the narrative of this game, and when it switches to gameplay, most of the actions are very self-explanatory. However, I have to admit I got stuck on the memory flower-pot minigame. I understood the order the objects needed to go in the pot, but the flower couldn’t move the pot, so I wasn’t sure how to achieve the goal. Maybe that part could be a bit more dummy-proof!

The only thing that felt a bit odd was the strange changes in screen resolutions and the switch from windowed to fullscreen. I’m not sure if that was intended or if my computer was acting up haha.

Otherwise, great job! I’m excited to see more!

You're right that the story isn't the primary focus, but I’ll definitely work on bringing more life to the narrative.

Regarding the dreams, the first area of the game mainly introduces the feature without going much into it. However, as the game progresses, it becomes more integral to solving increasingly complex puzzles. But I agree that I should show the potential a bit more.

Thanks for the detailed review!

Thanks for the feedback! I will check out your game very soon!

Hello!

I just released a major update for the demo of my upcoming game and I'm seeking feedback on areas where I should focus (e.g., more animations). This game is a turn-based RPG with an emphasis on exploration and puzzle-solving.

https://unsupported.itch.io/geo-land-the-dream-traveler-remastered

Thanks