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You're right that the story isn't the primary focus, but I’ll definitely work on bringing more life to the narrative.

Regarding the dreams, the first area of the game mainly introduces the feature without going much into it. However, as the game progresses, it becomes more integral to solving increasingly complex puzzles. But I agree that I should show the potential a bit more.

Thanks for the detailed review!

Ah okay. I'm glad to hear that the dream world and story will be expanded upon, excited to see more!

I just hope the dev will change the RNG of some encounters. I could never find a champion weevic. There should be a better way to find some quest enemies and items!

Hi, I'm a big fan of geoland. I remember playing "the lost time" first back in the day on newgrounds, somewhere around 2008 when it was uploaded there.

I also player dream traveller back then, and then the first one (geo land rpg) which kinda explained why Sphar starts at lvl 10 on the second game.

I'm currently replaying the whole series. I'd like to make a few suggestions concerning the RNG on dream traveller - It's very frustrating to try and drop quest items and champions, especially weevics. I hope you find a way to change it in a way that's adequate.

I can also help out translating the game to brazilian portuguese, if you want it. I wouldn't even require being credited in-game!