Hi everyone 👋
I’m happy to share Mapxel, a lightweight and intuitive 2D tilemap editor I’ve been working on.
Mapxel is designed to make level creation simple and efficient for 2D games, especially pixel-art and retro-style projects. The focus is on essential tools, a clean workflow, and fast iteration.
✨ Main features
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Tileset loading
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Configurable tile size
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Multi-layer system (visibility, lock, opacity, reorder)
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Painting, erase, pick, fill, rectangle and selection tools
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Copy / Cut / Paste by selection
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Zoom and smooth panning
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Undo / Redo
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Project save & load (JSON)
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PNG export (merged visible layers)
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Autosave
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Multilingual UI (EN, FR, ES, DE, PT)
Mapxel is aimed at indie developers, game designers, and hobbyists who want a simple but capable tilemap editor without heavy overhead.
This is the first public release, and feedback is very welcome 🙏
Suggestions, bug reports, and feature ideas are highly appreciated.
Thanks for reading!













