Thank you! That is so cool! If you join the Discord there are translation guidelines in the community-efforts channel. If you publish them here on itch on your own, let me know and I'll link to them. But I aim to have all the translations published on my page too in the end.
_nubmark
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Happy to hear that! :)
Both! I’ll be making an alternate team of models first, so two players can play with different ”official” teams.
I haven’t decided how I want this to work. Either simply add more characters to the teams, or have a small roster to pick from. The challenge is to make them balanced so that every model sees some play.
Thank you! :)
If you convert an enemy piece it counts as yours for the rest of the game regardless of how many times it dies and is revived (unless your opponent converts it back).
Yes, a comprehensive rules zine is in the works! We are currently working on tweaking a few things in the rules over on the Discord server before I publish it.
Thank you for checking out the game!
1) Yes and yes! Friendly fire and one use only
2) No, but if you convert an enemy figure and your opponent kills that converted mini, they get a point. This is the reason for the additional win condition of ”your opponent controls no figures” because otherwise you would lock yourself from winning by converting two enemies.
3) Within the figures reach, which is measured horizontally and vertically. So to attack one square away on the diagonal requires Reach 2 or more.
4) No limit!
5) Two full turns
Noted, I’ll fix that!
My pleasure! Let me know what you think after playing. I’d be happy to answer more questions :)
_n