Sounded great! Melody was clear and I see how the idea was carried through the piece. Your use of the orchestra VSTs sounded great.
UnabridgedFantasy
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This reminds me a lot of some of the soundtrack from the Risk of Rain games. I think you have a really solid idea and melodic loop that would fit a game here. I am not a fan of the synth used for the guitar. Its a little bit too distorted and it sounds a little messy. I liked the space that develops towards the last half of the piece. It was a nice breath to let me process the first half of the song. I think if you put one of those towards the beginning after some of the guitar phrasing it would help the melody sink in a bit more.
This really fit the theme. Sounded like we are going to war! Gather the swords! The melody was nice and I liked how you passed it to different instruments. Solid orchestration. I like the bell in the beginning. I did something super similar because I wanted something to sound like a anvil being hit.
Thanks! Yeah there is a weird issue with the music. It only played for me sometimes. HTML5 games can't play sound until they have an interaction like a mouse click. There is a way in gamemaker to setup some sort of listener pattern that also makes sure that the browser audio API is ready to go. I just didn't have time. This is the music though:
https://www.beepbox.co/#9n31s6k0l00e0bt2ma7g0fj07r1i0o432T1v1uecf12ldq00d4aAcF8B...
Beepbox awesome!

