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Hato

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2
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A member registered Oct 10, 2022 · View creator page →

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Recent community posts

PxGBA community · Posted in Import

Ah, that's better. Thanks.

PxGBA community · Posted in Import
(1 edit)

Yes, thanks it's not ideal. It’s like a puzzle 😅 you have to put together. The more frames there are, the more complicated the puzzle becomes. In any case, thanks for the work you've done.

Thank you, that is not the problem.

PxGBA community · Created a new topic Import

How to import a sprite sheet with 16x16 frames?

I just tested version 0.25. Game previews and the various export options are working. The Windows executable is prompting me to purchase the Pro compiler—is that expected? Thanks for all the work you've put into this.

I tried the latest version; nothing works—neither testing nor exporting is possible.

[BUILDER] Generating project data in memory...[BUILDER] Compiling project data...[BUILDER] Compilation started, waiting for completion...[ERROR] Compilation failed: [Diagnostic] Platform: win32 [Diagnostic] __dirname: C:\Program Files\PxGBA\resources\api [Diagnostic] DEVKITARM env: C:\Program Files\PxGBA\resources\api\buildTools\windows\devkitpro\devkitARM [Diagnostic] DEVKITPRO env: C:\Program Files\PxGBA\resources\api\buildTools\windows\devkitpro [Diagnostic] resolved buildToolsPath: C:\Program Files\PxGBA\resources\api\buildTools [Diagnostic] resolved devkitarmPath: C:\Program Files\PxGBA\resources\api\buildTools\windows\devkitpro\devkitARM [Diagnostic] resolved devkitproPath: C:\Program Files\PxGBA\resources\api\buildTools\windows\devkitpro [Diagnostic] calculated PATH: C:\Program Files\PxGBA\resources\api\buildTools\windows\python;C:\Program Files\PxGBA\resources\api\buildTools\windows\bin;C:\Program Files\PxGBA\resources\api\buildTools\windows\devkitpro\devkitARM\bin;C:\Program Files\PxGBA\resources\api\buildTools\windows\devkitpro\tools\bin;C:\Program Files\Git\usr\bin;c:\devkitPro\msys2\usr\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0\;C:\WINDOWS\System32\OpenSSH\;C:\Program Files\dotnet\;C:\Program Files (x86)\Windows Kits\10\Windows Performance Toolkit\;C:\Users\hasse\AppData\Local\Microsoft\WindowsApps; [Diagnostic] Path check: C:\Program Files\PxGBA\resources\api\buildTools\windows\devkitpro\tools\bin\mmutil.exe -> EXISTS [Diagnostic] Path check: C:\Program Files\PxGBA\resources\api\buildTools\windows\devkitpro\devkitARM\bin\mmutil.exe -> EXISTS Makefile:22: C:/Program: No such file or directory make: *** No rule to make target 'C:/Program'. Stop.

GB Edit community · Created a new topic Version offline

I tested it; it's an interesting tool. Is a standalone, offline version planned?

Sorry! I just found the solution in the documentation "how to install a plugin"

;)

Hello, I am new to Gb Studio. I put in the project folder the Platformer plus plugin, but nothing appears in parameter? Tested on mac and windows!I'm definitely not doing it well. is it possible to have a screenshot of the installation? Or other?

Thank you.