I was worried for the poor lonely snowman.. Charming narrative experience, the art style suits it and looks cohesive. Good job!
Ugi
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Great vibes! I’m glad my cooking brought nana back from a coma, even though I once fed her dubious food and she called me a masterchef. Then again, I didn’t realise there was a scrollbar for the longest time as well xD
I liked different mini-puzzles to figure out from the cookbook, something like a cooking escape room. Very nice!
Good job on the art style, like others have said. I found the camera switching confusing at times, and discovered a bug where spamming spacebar would cause me to eventually fly into space which was hilarious :D
The view of the village from the lake was beautiful and I like how you captured the theme in the characters stories and the ending.
Lovely game, I enjoyed it :)
I have the same feedback for the cookie game as before - a bit difficult to play on large monitor :D and the greenish colour icing in the jar didn’t match the actual sandy colour that was put on the cookie.
Also, for some reason my Xbox 360 controller didn’t work, and it was strange to use the keyboard to press X, Y and B keys. This may be my problem, though. (tried Chrome and Edge browsers)
Great rhythm game! Timing on point, I enjoyed that it was different each time. Would like some sound effect on correct hit, but the visual feedback is already satisfying. There is one small strange behaviour - the down arrow is rendered behind the sheep cloud, whereas other ones appear in front.
As for both of the minigames, they end abruptly. I wanted to play more of the rhythm game, and it would instead take me out of the game as soon as the bar filled up. I expected some sort of fade out effect (for the rhythm game) or to let me finish the current cookie. Basically, ease out of it and let me play more :D
Overall, well done! :)
I wish the dialogue appeared below the plants instead of over them (seems a bit busy to have everything at bottom of screen).
Other than that, lovely art and idea, somehow still weirdly inspirational to me, the story goes through a Freeze, Thaw and eventually a Spring Rebirth ^^
Also liked how the theme of each plant related to the story.
Good idea that fits the theme!
There are some small things like it seems to be counting the tiles that were already on the map so quests are basically always completed;
And I think this game would be much cosier without a timer (very easy takes a very long time and hard makes it a bit stressful). If the days went on without the timer that would probably help that ^^
It definitely has potential to be a great game so worth revisiting ^^
Lovely game, fits all the themes of the jam.^^
I wish the rabbit moved a bit faster and some platforms at the beginning and end of level 2 were more clearly explained - couldn't tell the first one could be moved at first, last one I thought could move all directions except down but I had to switch it with the one adjacent.
Good job!



