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Ugi

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A member registered Aug 15, 2018 · View creator page →

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I was worried for the poor lonely snowman.. Charming narrative experience, the art style suits it and looks cohesive. Good job!

The puzzles are clever and well thought out. Mechanics-wise great interpretation of the reflection theme. The lil froggies are cute too. Good job!

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Thanks for playing! It was fun to work on a silly idea like that. We’re checking out all the submissions after work hours and rating them, so we’ll see! :)

Looks nice, plays well, creative idea that follows the theme. Solid game :)

Yea I agree that the hitboxes/fading is an issue, I’m glad you enjoyed it still!

Great vibes! I’m glad my cooking brought nana back from a coma, even though I once fed her dubious food and she called me a masterchef. Then again, I didn’t realise there was a scrollbar for the longest time as well xD

I liked different mini-puzzles to figure out from the cookbook, something like a cooking escape room. Very nice!

Thanks a lot, flash games are a source of inspiration for me :)

I was trying to get to the end to see something special and eventually realised there is none :D Otherwise well done incremental, I liked how chaotic it got as the game went on.

I lost my snowball too, I wanted it to grow big before I named it… Cute art and I like the game feel ^^

Well designed levels, jumping to switch to top/bottom of screen is satisfying, nice one for a first ever game jam entry! :)

Thanks! I hope you didn’t start off in EXTREME mode hahah, is there a specific classic game you have in mind? I think mostly it reminds me of Club Penguin’s Hydro Hopper.

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Yeah, we didn’t add any grace period to collisions, I guess it’s way more noticeable at high speeds. Thanks for playing!

Thanks, I’m glad the ‘carousel’ effect works! For the music, I tried to compose something that would play in a retro sports game from 2000s or an arcade game, I’m glad that came through :)

Enjoyed playing through this, good job on getting it done for the jam! The game fits the theme in a literal sense and in having to reflect on your past actions, just like the title says - definitely one of my favourites in this jam.

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Good job on the art style, like others have said. I found the camera switching confusing at times, and discovered a bug where spamming spacebar would cause me to eventually fly into space which was hilarious :D

The view of the village from the lake was beautiful and I like how you captured the theme in the characters stories and the ending.

While I did feel like I was pixel hunting and spamming left click, I enjoyed it, I loved the art and the inclusion of ???!!

Reached 423, the game felt fun and polished :D

Great idea, I like how you fit it to the New Beginnings theme. I thought the sparks were bad at first, as the crackling sound was quite strong, and it set the plant on fire :D other than that I enjoyed it, well done!

If we had more time that may have been true, right now it’s all spring magic! :D

Lovely game, I enjoyed it :)

I have the same feedback for the cookie game as before - a bit difficult to play on large monitor :D and the greenish colour icing in the jar didn’t match the actual sandy colour that was put on the cookie.

Also, for some reason my Xbox 360 controller didn’t work, and it was strange to use the keyboard to press X, Y and B keys. This may be my problem, though. (tried Chrome and Edge browsers)

Great rhythm game! Timing on point, I enjoyed that it was different each time. Would like some sound effect on correct hit, but the visual feedback is already satisfying. There is one small strange behaviour - the down arrow is rendered behind the sheep cloud, whereas other ones appear in front.

As for both of the minigames, they end abruptly. I wanted to play more of the rhythm game, and it would instead take me out of the game as soon as the bar filled up. I expected some sort of fade out effect (for the rhythm game) or to let me finish the current cookie. Basically, ease out of it and let me play more :D

Overall, well done! :)

Thanks ^o^

Seems we had some similar ideas and implementation, lovely and short :D I love the character and enemy designs! Good job ^^

Thanks ^^

I agree that the level design is a bit dull and it needs some more mechanics ^^ Thanks!

What a lovely compliment, thank you! :D

Thank you so much for playing, I enjoyed watching the video ^^

Hahah thanks ^^

What a wholesome idea! I had fun just finding out what the grandma was going to say ^^

I found it hilarious that the cat brought me a statue of himself on third time he came around :D Had fun playing it, all the parts work together very well ^^

I believe you are the first to find the Secret! :D Yeah, I didn't mess with the physics settings nearly enough. Thank you so much ^^ Glad you found it adorable as your game is super cute as well :> 

Relaxing, cosy game that makes me feel like I'm the world bursting with blooms in the beginning of springtime :) well done on the theme! (and the good vibes)

Thanks, I had fun making the art and story ^^

Thanks ^^ I see what you mean, the starting sequence should've had an avatar or I could've made the palettes less bright ^^

I wish the dialogue appeared below the plants instead of over them (seems a bit busy to have everything at bottom of screen). 

Other than that, lovely art and idea, somehow still weirdly inspirational to me, the story goes through a Freeze, Thaw and eventually a Spring Rebirth ^^ 

Also liked how the theme of each plant related to the story.

Cosy game until I realise I have to kill all the Spring animals and plants for Energy, then add them back just to kill them again ;-;

Good thematic idea, art and music ^^ 

Makes me wonder what is so cool that it's worth so much Energy! :D

Good idea that fits the theme!

There are some small things like it seems to be counting the tiles that were already on the map so quests are basically always completed;

And I think this game would be much cosier without a timer (very easy takes a very long time and hard makes it a bit stressful). If the days went on without the timer that would probably help that ^^

It definitely has potential to be a great game so worth revisiting ^^

I liked your interpretation of the theme and the dialogue ^^ Good job!

Lovely game, fits all the themes of the jam.^^ 

I  wish the rabbit moved a bit faster and some platforms at the beginning and end of level 2 were more clearly explained - couldn't tell the first one could be moved at first, last one I thought could move all directions except down but I had to switch it with the one adjacent. 

Good job!