I can't recreate the bug on my system but I think I know what might be wrong. I'll uplode a fix on the game page
UFOCrab
Creator of
Recent community posts
I like the combination of surfing and volleyball, two very summery sports. After playing the game for a while and seeing how far I could get, I realised a few things about it.
I like how the game scales. It doesn't just get faster; the enemies also take more hits to defeat, and the further you get, the more rocks and red drones appear. The different colored rings with different amount of points made the game more interesting.
I'm a fan of the boss fight; the two attacks were fun, and the boss/rival didn't overstay their welcome. I wished there were more bosses to mix up the gameplay, but the first boss was fun.
After a while, I realised that if you're fast enough, you can just stay in the middle because then you can jump over all the rocks and obstacles and collect enough rings.
I love the art style! Small details like the fact that the red and grey drones have different faces, as well as the player sprite actually acting as if it's losing balance when your balance is too low, really make it special.
It felt satisfying to hit them drones with the ball. (BONK)
My high score:
166750
I know this calculator isn't anything special, but it was fun to make! If you're interested, you can check out my latest game, BrewFightShop, and let me know what you think, since I'd like to improve it in later versions.
To anyone who downloaded BrewFightShopV2 before March 29, 2025:
I recently noticed a bug that caused the game to crash on startup. During testing, this issue didn’t occur, but I was able fix it now.
I apologize for the mistake and hope that anyone who downloaded the game before the fix sees this message and can still enjoy it.
If you come across any other bugs I may have missed during testing, please let me know.
I'm not sure if everyone got the information, but there are some things (like the audio) that I didn't create. They were credited on the game page, but I realised that most people never went there. So to set the record straight, here are the credits for the wonderful people who made the music, sfx and slime sprite.
Credit to Pixelsnorf for the slime sprites. Link to the slime sprites: https://pixelsnorf.itch.io/platformer-slimes
Credits to XtremeFredd for the Brewery Music (Bit Beats 3) Credits to Lightyeartraxx for the Fight Music (Just a Dream (Wake Up!)
Credits to DASK for the SFX (RETRO SOUNDS)
Thank you for giving my game a second try. I'll try to expand the gameplay of the game (like adding a shop where you can spend the money you earn). I think I have an idea for the recipe book you mentioned. It would work in such a way that you could store potions that you have made and see what kind of ingredients are in them. I would also like to make the potions work in the combat section as well, but I will have to look into the ballencing of it. I'm really grateful that even though the game was a bit buggy at first, you had the patience to wait until I uploaded a fixed version.
Fun game and love the graphics. There is some lag when using the rain ability. Maybe you should make the player start with less clouds and make the collectable clouds a bit rarer and more scattered around the map. I love the little people collecting wood and living their lives, it makes you feel like you are really protecting something.
Thank you all for reviewing my game. I checked the code and found out why the game was crashing. The problem was that the game was looking for the bottle sprite outside of the game again. It should be fixed now. So for anyone reviewing the game after the patch, please note that I fixed this bug after the submission deadline.
Credit to Pixelsnorf for the slime sprites.
Link to the slime sprites: https://pixelsnorf.itch.io/platformer-slimes
Credits to XtremeFredd for the Brewery Music (Bit Beats 3)
Credits to Lightyeartraxx for the Fight Music (Just a Dream (Wake Up!)
Credits to DASK for the SFX (RETRO SOUNDS)
Credits to BLACKBOX for the new Brewery Music of the V2 version:
https://pixabay.com/music/modern-jazz-black-box-sky-tavern-122345/
This game has potential. It has a great theme and a simple but good combat system. Maybe try adding some complexity if you want to expand the game. One thing I didn't like was that enemies could detect and shoot you from off-screen, which felt unfair, but also made each level feel like a puzzle as you had to find the correct path to defeat all the enemies without getting overwelmed.







