Glad you enjoyed what you played! Though it sounds I might need to knock down that 7 to 5, that way more people can make it to the second level!
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I've kinda of been stuck in my normal writing procedure of researching, world building, and wanting to write something else because I feel the scope is spiraling out of control. Though I feel like I am finally starting to hone on what I want this to be!
As of 9/14/19 issue has been solved by the link in laikaproj's reply
Unfortunately, I am still running into the same issue. Just to test it out I've downloaded a couple of other games with mac versions off of Itch , but both of those were able to unzip and open. When I extract the zip there is no indication of anything going wrong during extraction.
So I've downloaded the Mac OS version a couple of times now, and every time I try to launch the game it pops up with :
Did something go wrong with the Mac upload? Looking forward to playing the game!
I am opening this on a 2016 Mac Book Pro.
WOW, just WOW! The art, and music fantastic, but the writing! It was absolutely superb! From the clues, suspects, at motives, it was an engaging mystery to solve! Also thank you for having to foresight that you don't need to start over if you make the wrong choice ;) Lastly that he music track is PERFECT for this!
Thanks for checking it out! Yeah I had the ending joke in mind when I started, so I thought the gradual descent into nonsense would be a fun. Yes they are sad snails, sad sea snails to be exact! I was inspired by the Strombus_alatus, also known as the Florida Fighting Conch for their design and the mech shape!
This is absolutely amazing! The art direction was superb, I love all of the little touches like Friend0's hands moving! Story sooo WHOLESOME AND LOVELY. Also Caeth's music is super lovely and adds to the whole thing! Well done!
Thanks!!!! This was truly one AMBITIOUS Bitsy game! I am glad the big images worked out, all thanks to Image to Bitsy. I don't know what I would do without that tool!( I do know know what I would due, suffer while stilling complex images...)
This game was a project I started back in October for devtober, and now it is finally finished!
The Light of Roggenburg follows the story of Lunaire, a wandering moth, stops by the fishing village of Roggenburg to rest for the night. However, he is quickly abducted by cultists that worship "The Light", and he finds himself fighting for his life.
You can download for free here!
I had never head the song before, so I played it along with the thing. I thought how you depicted the "falling" room was great! It really gave the feeling of falling. Also I agree with Onion, more bunny and cat!
Glad you enjoyed the environment! In retrospect I probably should have made a 'okay' ending, as the good ending has to earned, or maybe the a npc that you meet before you reach your destination that can "guide" you to the good ending.
I've only seen a couple of episodes of Samurai Champloo, but I can see where that vibe is coming from!