I don't know if I've ever said it since I started making Bitsy games, but this tool has been instrumental in the Bitsy games I've made! Thanks for making this, I greatly appreciate it!!
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WOW, just WOW! The art, and music fantastic, but the writing! It was absolutely superb! From the clues, suspects, at motives, it was an engaging mystery to solve! Also thank you for having to foresight that you don't need to start over if you make the wrong choice ;) Lastly that he music track is PERFECT for this!
Thanks for checking it out! Yeah I had the ending joke in mind when I started, so I thought the gradual descent into nonsense would be a fun. Yes they are sad snails, sad sea snails to be exact! I was inspired by the Strombus_alatus, also known as the Florida Fighting Conch for their design and the mech shape!
This is absolutely amazing! The art direction was superb, I love all of the little touches like Friend0's hands moving! Story sooo WHOLESOME AND LOVELY. Also Caeth's music is super lovely and adds to the whole thing! Well done!
Thanks!!!! This was truly one AMBITIOUS Bitsy game! I am glad the big images worked out, all thanks to Image to Bitsy. I don't know what I would do without that tool!( I do know know what I would due, suffer while stilling complex images...)
This game was a project I started back in October for devtober, and now it is finally finished!
The Light of Roggenburg follows the story of Lunaire, a wandering moth, stops by the fishing village of Roggenburg to rest for the night. However, he is quickly abducted by cultists that worship "The Light", and he finds himself fighting for his life.
You can download for free here!
I had never head the song before, so I played it along with the thing. I thought how you depicted the "falling" room was great! It really gave the feeling of falling. Also I agree with Onion, more bunny and cat!
Glad you enjoyed the environment! In retrospect I probably should have made a 'okay' ending, as the good ending has to earned, or maybe the a npc that you meet before you reach your destination that can "guide" you to the good ending.
I've only seen a couple of episodes of Samurai Champloo, but I can see where that vibe is coming from!
Thanks for playing! Yeah, this jam version is definitely very bleak. Originally had a couple of different endings planned out, but due to time and scope, and some life things, had to trim it to just the one ending. Thinking of revisiting this idea and expanding upon it outside of Bitsy, at some point, as there is a lot more lore to this than what made it into the game!
That was a good story, it really drew me in. The art was incredible, and the music really set the mood, especially when the music changed. Really well done! Also I hope Bubble Cat finds a friend for his travels😭
Thanks! I was thinking bout adding wall tiles to the hanger and make it a much more confined space, but decided I didn't have time for that. It's seems it worked out for the better not having walls defined by tiles!
I thought the pixel art was top notch, from the environment, down to player/npc sprites. Also clever choice of matching the game page with the palette of planet you land on! For me it really amplified my suspension of disbelief. I think my favorite part of this was the ending. I wasn't expecting it, and was genuinely like "Oh NO" when it happened, then when I moved and it moved TOO?! Well done, I look forward to seeing what else you make!