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TwmMeredydd

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A member registered Nov 27, 2019 · View creator page →

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Able to keep me hooked for a considerably long time. I might suggest the removal, or significant lowering of the bribes from the side who would win according to the rules, as getting a higher bribe from the winner along with the consistency bonus seems a bit odd to me. Otherwise a great game in general.

Absolutely love the art style and colour scheme. I wasn't personally able to figure out the extra rules, only same colours and same numbers, but that didn't stop me from enjoying trying. Shape shifting cards in any real life card game sounds pretty fun aswell.

Love the idea and how you've executed it. Perhaps some textures and models could be added for a bit more visual appeal, but I was invested in Cammy's job security nonetheless.

Thanks for the feedback!

The score calculation system is mainly a combination of Pythagoras' theorem to measure the pixel distance between each symbol on the passport, and where it should ideally be, taken away from the max possible score and clamped above 0. There's also an initial bonus for the correct passport cover.

Particularly love the filenames, reminds me of the Scripts folder in my unity project. Great concept  and game on the whole.

Plays great and looks great as well. Enjoyed it very much.

Love the art style. Might I suggest adding some combinations of tools that come with negative effects to make  gameplay a bit more strategised?